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finish snake_casing s4u::VirtualMachine
[simgrid.git]
/
src
/
s4u
/
s4u_Actor.cpp
2018-06-10
Martin Quinson
use unordered_maps to store properties
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2018-06-01
Arnaud Giersch
Mark deprecated functions.
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2018-06-01
Arnaud Giersch
Define Actor::on_exit() taking a std::function.
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2018-05-24
Martin Quinson
trivial snake_casing of xbt::PropertyHolder
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2018-05-22
Frederic Suter
one more legacy MSG function
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2018-05-18
Frederic Suter
more signals and more lambdas
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2018-05-12
Martin Quinson
rename simix::kernelImmediate into simix::simcall
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2018-05-11
Martin Quinson
cosmetics and reduce the amount of direct call to simcall_*
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2018-05-06
Frederic Suter
more legacy MSG functions
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2018-05-05
Frederic Suter
use signals and callbacks to trace actors
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2018-05-04
Frederic Suter
msg_process_from_PID => sg_actor_by_PID
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2018-05-03
Arnaud Giersch
Explicitly capture the required variables (sonar).
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2018-05-03
Arnaud Giersch
Modernize simcall process_on_exit.
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2018-05-03
Arnaud Giersch
Modernize simcall process_killall.
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2018-04-23
Martin Quinson
start enforcing our new coding standards
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