-/* Copyright (c) 2004-2022. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2004-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#define SIMGRID_KERNEL_LMM_BMF_HPP
#include "src/kernel/lmm/System.hpp"
+#include "xbt/config.hpp"
+
+#include <set>
#ifdef __clang__
// Ignore deprecation warnings with Eigen < 4.0 (see https://gitlab.com/libeigen/eigen/-/issues/1850)
* @endrst
*/
class XBT_PUBLIC BmfSolver {
+ inline static simgrid::config::Flag<int> cfg_bmf_max_iteration{
+ "bmf/max-iterations", "Maximum number of steps to be performed while searching for a BMF allocation", 1000};
+
+ inline static simgrid::config::Flag<double> cfg_bmf_precision{
+ "bmf/precision", {"precision/bmf"}, "Numerical precision used when computing resource sharing", 1E-12};
+
public:
/**
* @brief Instantiate the BMF solver
std::set<std::vector<int>> allocations_; //!< set of already tested allocations, since last identified loop
AllocationGenerator gen_;
static constexpr int NO_RESOURCE = -1; //!< flag to indicate player has selected no resource
- int max_iteration_; //!< number maximum of iterations of BMF algorithm
+ int max_iteration_ = cfg_bmf_max_iteration; //!< number maximum of iterations of BMF algorithm
};
/**