namespace simgrid::mc::udpor {
-UdporChecker::UdporChecker(const std::vector<char*>& args) : Exploration(args, true) {}
+UdporChecker::UdporChecker(const std::vector<char*>& args) : Exploration(args) {}
void UdporChecker::run()
{
// actors in a consistent order since `std::map` is by-default ordered using
// `std::less<Key>` (see the return type of `State::get_actors_list()`)
for (const auto& [aid, actor_state] : stateC.get_actors_list()) {
- for (const auto& transition : actor_state.get_enabled_transitions()) {
- XBT_DEBUG("\t Considering partial extension for %s", transition->to_string().c_str());
- EventSet extension = ExtensionSetCalculator::partially_extend(C, &unfolding, transition);
- exC.form_union(extension);
+ const auto& enabled_transitions = actor_state.get_enabled_transitions();
+ if (enabled_transitions.empty()) {
+ XBT_DEBUG("\t Actor `%ld` is disabled: no partial extensions need to be considered", aid);
+ } else {
+ XBT_DEBUG("\t Actor `%ld` is enabled", aid);
+ for (const auto& transition : enabled_transitions) {
+ XBT_DEBUG("\t Considering partial extension for %s", transition->to_string().c_str());
+ EventSet extension = ExtensionSetCalculator::partially_extend(C, &unfolding, transition);
+ exC.form_union(extension);
+ }
}
}
return exC;
// "U (complicated expression)" portion
const EventSet conflict_union = std::accumulate(
- C_union_D.begin(), C_union_D.end(), EventSet(), [&](const EventSet acc, const UnfoldingEvent* e_prime) {
+ C_union_D.begin(), C_union_D.end(), EventSet(), [&](const EventSet& acc, const UnfoldingEvent* e_prime) {
return acc.make_union(unfolding.get_immediate_conflicts_of(e_prime));
});