1 S4U (Simgrid for you) is the next interface of SimGrid, expected to be released with SimGrid 4.0.
3 Even if it's in a very preliminary state so far, you are welcome to
4 try it and report any interface glitches that you see. Be however
5 warned that the interface will be modified until its final release.
6 You will have to adapt your code on the way.
8 This file follows the Doxygen syntax to be included in the
9 documentation, but it should remain readable directly.
12 @defgroup s4u_examples S4U examples
14 @brief Find the S4U example fitting your needs in the archive.
19 @section s4u_ex_basics Basics of SimGrid simulation
21 - <b>Launching actors:</b> @ref examples/s4u/launching/s4u_launching.cpp and
22 @ref examples/s4u/launching/deployment.xml \n
23 Shows how to start your actors to populate your simulation.
25 - <b>Token ring:</b> @ref examples/s4u/app-token-ring/s4u_app-token-ring.cpp \n
26 Shows how to implement a classical communication pattern, where a token is exchanged along a ring to reach every
29 - <b>Master Workers:</b> @ref examples/s4u/app-token-ring/s4u_app-token-ring.cpp \n
30 Another good old example, where one Master process has a bunch of task to dispatch to a set of several Worker
33 @section s4u_ex_synchro Inter-Actor Synchronization
35 - <b>Mutex: </b> @ref examples/s4u/mutex/s4u_mutex.cpp \n
36 Shows how to use simgrid::s4u::Mutex synchronization objects.
41 @example examples/s4u/launching/s4u_launching.cpp
42 @example examples/s4u/app-token-ring/s4u_app-token-ring.cpp
43 @example examples/s4u/app-master-worker/s4u_app-master-worker.cpp
44 @example examples/s4u/launching/deployment.xml
46 @example examples/s4u/mutex/s4u_mutex.cpp