1 /* mallocator - recycle objects to avoid malloc() / free() */
3 /* Copyright (c) 2006, 2007, 2008, 2009, 2010. The SimGrid Team.
4 * All rights reserved. */
6 /* This program is free software; you can redistribute it and/or modify it
7 * under the terms of the license (GNU LGPL) which comes with this package. */
9 #ifndef _XBT_MALLOCATOR_PRIVATE_H__
10 #define _XBT_MALLOCATOR_PRIVATE_H__
11 #include "xbt/xbt_os_thread.h"
12 typedef struct s_xbt_mallocator {
13 void **objects; /* objects stored by the mallocator and available for the user */
14 int current_size; /* number of objects currently stored */
15 int max_size; /* maximum number of objects */
16 pvoid_f_void_t new_f; /* function to call when we are running out of objects */
17 void_f_pvoid_t free_f; /* function to call when we have got too many objects */
18 void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
19 xbt_os_mutex_t mutex; /* mutex to ensure the mallocator is thread-safe */
22 #endif /* _XBT_MALLOCATOR_PRIVATE_H__ */