*
* This function is a valid lua_Writer that writes into a memory buffer passed
* as userdata.
- * TODO: use a dynar as userdata
*
* @param L a lua state
* @param source some data
int sglua_memory_writer(lua_State* L, const void* source, size_t size,
void* userdata) {
- buffer_t buffer = (buffer_t) userdata;
+ sglua_buffer_t buffer = (sglua_buffer_t) userdata;
while (buffer->capacity < buffer->size + size) {
buffer->capacity *= 2;
buffer->data = xbt_realloc(buffer->data, buffer->capacity);
/**
* @brief A chunk of memory.
*
- * TODO replace this by a dynar
+ * This structure is used as the userdata parameter of lua_Writer.
*/
-typedef struct s_buffer {
+typedef struct s_sglua_buffer {
char* data;
size_t size;
size_t capacity;
-} s_buffer_t, *buffer_t;
+} s_sglua_buffer_t, *sglua_buffer_t;
const char* sglua_tostring(lua_State* L, int index);
const char* sglua_keyvalue_tostring(lua_State* L, int key_index, int value_index);