src/bindings/lua/simgrid_lua.c
src/bindings/lua/lua_stub_generator.c
src/bindings/lua/lua_console.c
+ src/bindings/lua/lua_utils.c
+ src/bindings/lua/lua_state_cloner.c
)
set(TRACING_SRC
--- /dev/null
+/* Copyright (c) 2010. The SimGrid Team.
+ * All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+/* SimGrid Lua state management */
+
+#include "lua_state_cloner.h"
+#include "lua_utils.h"
+#include "xbt.h"
+#include "xbt/log.h"
+#include <lauxlib.h>
+#include <lualib.h>
+
+XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua_state_cloner, lua, "Lua state management");
+
+static lua_State* sglua_get_father(lua_State* L);
+static void sglua_move_value_impl(lua_State* src, lua_State* dst, const char* name);
+static int l_get_from_father(lua_State* L);
+
+/**
+ * @brief Returns the father of a state, i.e. the state that created it.
+ * @param L a Lua state
+ * @return its father, or NULL if the state was not created by sglua_clone_state()
+ */
+static lua_State* sglua_get_father(lua_State* L) {
+
+ /* ... */
+ lua_pushstring(L, "simgrid.father");
+ /* ... "simgrid.father" */
+ lua_rawget(L, LUA_REGISTRYINDEX);
+ /* ... father */
+ lua_State* father = lua_touserdata(L, -1);
+ lua_pop(L, 1);
+ /* ... */
+ return father;
+}
+
+/**
+ * @brief Pops a value from a state and pushes it onto the stack of another
+ * state.
+ *
+ * @param src the source state
+ * @param dst the destination state
+ */
+void sglua_move_value(lua_State* src, lua_State* dst) {
+
+ if (src != dst) {
+
+ /* get the list of visited tables from father at index 1 of dst */
+ /* src: ... value
+ dst: ... */
+ lua_getfield(dst, LUA_REGISTRYINDEX, "simgrid.father_visited_tables");
+ /* dst: ... visited */
+ lua_insert(dst, 1);
+ /* dst: visited ... */
+
+ sglua_move_value_impl(src, dst, sglua_tostring(src, -1));
+ /* src: ...
+ dst: visited ... value */
+ lua_remove(dst, 1);
+ /* dst: ... value */
+ sglua_stack_dump("src after xmove: ", src);
+ sglua_stack_dump("dst after xmove: ", dst);
+ }
+}
+
+/**
+ * @brief Pops a value from the stack of a source state and pushes it on the
+ * stack of another state.
+ *
+ * If the value is a table, its content is copied recursively. To avoid cycles,
+ * a table of previously visited tables must be present at index 1 of dst.
+ * Its keys are pointers to visited tables in src and its values are the tables
+ * already built.
+ *
+ * TODO: add support of closures
+ *
+ * @param src the source state
+ * @param dst the destination state, with a list of visited tables at index 1
+ * @param name a name describing the value
+ */
+static void sglua_move_value_impl(lua_State* src, lua_State *dst, const char* name) {
+
+ luaL_checkany(src, -1); /* check the value to copy */
+ luaL_checktype(dst, 1, LUA_TTABLE); /* check the presence of a table of
+ previously visited tables */
+
+ int indent = (lua_gettop(dst) - 1) * 6;
+ XBT_DEBUG("%sCopying data %s", sglua_get_spaces(indent), name);
+ indent += 2;
+
+ sglua_stack_dump("src before copying a value (should be ... value): ", src);
+ sglua_stack_dump("dst before copying a value (should be visited ...): ", dst);
+
+ switch (lua_type(src, -1)) {
+ /* TODO implement the copy of each type in a separate function */
+
+ case LUA_TNIL:
+ lua_pushnil(dst);
+ break;
+
+ case LUA_TNUMBER:
+ lua_pushnumber(dst, lua_tonumber(src, -1));
+ break;
+
+ case LUA_TBOOLEAN:
+ lua_pushboolean(dst, lua_toboolean(src, -1));
+ break;
+
+ case LUA_TSTRING:
+ /* no worries about memory: lua_pushstring makes a copy */
+ lua_pushstring(dst, lua_tostring(src, -1));
+ break;
+
+ case LUA_TFUNCTION:
+ /* it's a function that does not exist yet in L2 */
+
+ if (lua_iscfunction(src, -1)) {
+ /* it's a C function: just copy the pointer */
+ lua_CFunction f = lua_tocfunction(src, -1);
+ lua_pushcfunction(dst, f);
+ }
+ else {
+ /* it's a Lua function: dump it from src */
+ XBT_DEBUG("%sDumping Lua function '%s'", sglua_get_spaces(indent), name);
+
+ s_buffer_t buffer;
+ buffer.capacity = 64;
+ buffer.size = 0;
+ buffer.data = xbt_new(char, buffer.capacity);
+
+ /* copy the binary chunk from src into a buffer */
+ int error = lua_dump(src, sglua_memory_writer, &buffer);
+ xbt_assert(!error, "Failed to dump function '%s' from the source state: error %d",
+ name, error);
+
+ /* load the chunk into dst */
+ error = luaL_loadbuffer(dst, buffer.data, buffer.size, name);
+ xbt_assert(!error, "Failed to load function '%s' into the destination state: %s",
+ name, lua_tostring(dst, -1));
+ XBT_DEBUG("%sFunction '%s' successfully loaded", sglua_get_spaces(indent), name);
+ }
+ break;
+
+ case LUA_TTABLE:
+
+ /* first register the table in the source state itself */
+ lua_getfield(src, LUA_REGISTRYINDEX, "simgrid.visited_tables");
+ /* src: ... table visited */
+ lua_pushvalue(src, -2);
+ /* src: ... table visited table */
+ lua_pushlightuserdata(src, (void*) lua_topointer(src, -1));
+ /* src: ... table visited table psrctable */
+ lua_pushvalue(src, -1);
+ /* src: ... table visited table psrctable psrctable */
+ lua_pushvalue(src, -3);
+ /* src: ... table visited table psrctable psrctable table */
+ lua_settable(src, -5);
+ /* src: ... table visited table psrctable */
+ lua_settable(src, -3);
+ /* src: ... table visited */
+ lua_pop(src, 1);
+ /* src: ... table */
+
+ /* see if this table was already known by dst */
+ lua_pushlightuserdata(dst, (void*) lua_topointer(src, -1));
+ /* dst: visited ... psrctable */
+ lua_gettable(dst, 1);
+ /* dst: visited ... table/nil */
+ if (lua_istable(dst, -1)) {
+ XBT_DEBUG("%sNothing to do: table already visited (%p)",
+ sglua_get_spaces(indent), lua_topointer(src, -1));
+ /* dst: visited ... table */
+ }
+ else {
+ XBT_DEBUG("%sFirst visit of this table (%p)", sglua_get_spaces(indent),
+ lua_topointer(src, -1));
+ /* dst: visited ... nil */
+ lua_pop(dst, 1);
+ /* dst: visited ... */
+
+ /* first visit: create the new table in dst */
+ lua_newtable(dst);
+ /* dst: visited ... table */
+
+ /* mark the table as visited to avoid infinite recursion */
+ lua_pushlightuserdata(dst, (void*) lua_topointer(src, -1));
+ /* dst: visited ... table psrctable */
+ lua_pushvalue(dst, -2);
+ /* dst: visited ... table psrctable table */
+ lua_pushvalue(dst, -1);
+ /* dst: visited ... table psrctable table table */
+ lua_pushvalue(dst, -3);
+ /* dst: visited ... table psrctable table table psrctable */
+ lua_settable(dst, 1);
+ /* dst: visited ... table psrctable table */
+ lua_settable(dst, 1);
+ /* dst: visited ... table */
+ XBT_DEBUG("%sTable marked as visited", sglua_get_spaces(indent));
+
+ sglua_stack_dump("dst after marking the table as visited (should be visited ... table): ", dst);
+
+ /* copy the metatable if any */
+ int has_meta_table = lua_getmetatable(src, -1);
+ /* src: ... table mt? */
+ if (has_meta_table) {
+ XBT_DEBUG("%sCopying metatable", sglua_get_spaces(indent));
+ /* src: ... table mt */
+ sglua_move_value_impl(src, dst, "metatable");
+ /* src: ... table
+ dst: visited ... table mt */
+ lua_setmetatable(dst, -2);
+ /* dst: visited ... table */
+ }
+ else {
+ XBT_DEBUG("%sNo metatable", sglua_get_spaces(indent));
+ }
+
+ sglua_stack_dump("src before traversing the table (should be ... table): ", src);
+ sglua_stack_dump("dst before traversing the table (should be visited ... table): ", dst);
+
+ /* traverse the table of src and copy each element */
+ lua_pushnil(src);
+ /* src: ... table nil */
+ while (lua_next(src, -2) != 0) {
+ /* src: ... table key value */
+
+ XBT_DEBUG("%sCopying table element %s", sglua_get_spaces(indent),
+ sglua_keyvalue_tostring(src, -2, -1));
+
+ sglua_stack_dump("src before copying table element (should be ... table key value): ", src);
+ sglua_stack_dump("dst before copying table element (should be visited ... table): ", dst);
+
+ /* copy the key */
+ lua_pushvalue(src, -2);
+ /* src: ... table key value key */
+ indent += 2;
+ XBT_DEBUG("%sCopying the key part of the table element",
+ sglua_get_spaces(indent));
+ sglua_move_value_impl(src, dst, sglua_tostring(src, -1));
+ /* src: ... table key value
+ dst: visited ... table key */
+ XBT_DEBUG("%sCopied the key part of the table element",
+ sglua_get_spaces(indent));
+
+ /* copy the value */
+ XBT_DEBUG("%sCopying the value part of the table element",
+ sglua_get_spaces(indent));
+ sglua_move_value_impl(src, dst, sglua_tostring(src, -1));
+ /* src: ... table key
+ dst: visited ... table key value */
+ XBT_DEBUG("%sCopied the value part of the table element",
+ sglua_get_spaces(indent));
+ indent -= 2;
+
+ /* set the table element */
+ lua_settable(dst, -3);
+ /* dst: visited ... table */
+
+ /* the key stays on top of src for next iteration */
+ sglua_stack_dump("src before next iteration (should be ... table key): ", src);
+ sglua_stack_dump("dst before next iteration (should be visited ... table): ", dst);
+
+ XBT_DEBUG("%sTable element copied", sglua_get_spaces(indent));
+ }
+ XBT_DEBUG("%sFinished traversing the table", sglua_get_spaces(indent));
+ }
+ break;
+
+ case LUA_TLIGHTUSERDATA:
+ lua_pushlightuserdata(dst, lua_touserdata(src, -1));
+ break;
+
+ case LUA_TUSERDATA:
+ {
+ /* copy the data */
+ /* src: ... udata
+ dst: visited ... */
+ size_t size = lua_objlen(src, -1);
+ void* src_block = lua_touserdata(src, -1);
+ void* dst_block = lua_newuserdata(dst, size);
+ /* dst: visited ... udata */
+ memcpy(dst_block, src_block, size);
+
+ /* copy the metatable if any */
+ int has_meta_table = lua_getmetatable(src, -1);
+ /* src: ... udata mt? */
+ if (has_meta_table) {
+ XBT_DEBUG("%sCopying metatable of userdata (%p)",
+ sglua_get_spaces(indent), lua_topointer(src, -1));
+ /* src: ... udata mt */
+ lua_State* father = sglua_get_father(dst);
+
+ if (father != NULL && src != father && sglua_get_father(src) == father) {
+ XBT_DEBUG("%sGet the metatable from my father",
+ sglua_get_spaces(indent));
+ /* I don't want the metatable of src, I want the father's copy of the
+ same metatable */
+
+ /* get from src the pointer to the father's copy of this metatable */
+ lua_pushstring(src, "simgrid.father_visited_tables");
+ /* src: ... udata mt "simgrid.visited_tables" */
+ lua_rawget(src, LUA_REGISTRYINDEX);
+ /* src: ... udata mt visited */
+ lua_pushvalue(src, -2);
+ /* src: ... udata mt visited mt */
+ lua_gettable(src, -2);
+ /* src: ... udata mt visited pfathermt */
+
+ /* copy the metatable from the father world into dst */
+ lua_pushstring(father, "simgrid.visited_tables");
+ /* father: ... "simgrid.visited_tables" */
+ lua_rawget(father, LUA_REGISTRYINDEX);
+ /* father: ... visited */
+ lua_pushlightuserdata(father, (void*) lua_topointer(src, -1));
+ /* father: ... visited pfathermt */
+ lua_gettable(father, -2);
+ /* father: ... visited mt */
+ sglua_move_value_impl(father, dst, "(father metatable)");
+ /* father: ... visited
+ dst: visited ... udata mt */
+ lua_pop(father, 1);
+ /* father: ... */
+ lua_pop(src, 3);
+ /* src: ... udata */
+
+ /* TODO make helper functions for this kind of operations */
+ }
+ else {
+ XBT_DEBUG("%sI have no father", sglua_get_spaces(indent));
+ sglua_move_value_impl(src, dst, "metatable");
+ /* src: ... udata
+ dst: visited ... udata mt */
+ }
+ lua_setmetatable(dst, -2);
+ /* dst: visited ... udata */
+
+ XBT_DEBUG("%sMetatable of userdata copied", sglua_get_spaces(indent));
+ }
+ else {
+ XBT_DEBUG("%sNo metatable for this userdata",
+ sglua_get_spaces(indent));
+ /* src: ... udata */
+ }
+ }
+ break;
+
+ case LUA_TTHREAD:
+ XBT_WARN("Cannot copy a thread from the source state.");
+ lua_pushnil(dst);
+ break;
+ }
+
+ /* pop the value from src */
+ lua_pop(src, 1);
+
+ indent -= 2;
+ XBT_DEBUG("%sData copied", sglua_get_spaces(indent));
+
+ sglua_stack_dump("src after copying a value (should be ...): ", src);
+ sglua_stack_dump("dst after copying a value (should be visited ... value): ", dst);
+}
+
+/**
+ * @brief Copies a global value or a registry value from the father state.
+ *
+ * The state L must have a father, i.e. it should have been created by
+ * clone_lua_state().
+ * This function is meant to be an __index metamethod.
+ * Consequently, it assumes that the stack has two elements:
+ * a table (either the environment or the registry of L) and the string key of
+ * a value that does not exist yet in this table. It copies the corresponding
+ * value from the father state and pushes it on the stack of L.
+ * If the value does not exist in the father state either, nil is pushed.
+ *
+ * TODO: make this function thread safe. If the simulation runs in parallel,
+ * several simulated processes may trigger this __index metamethod at the same
+ * time and get globals from maestro.
+ *
+ * @param L the current state
+ * @return number of return values pushed (always 1)
+ */
+static int l_get_from_father(lua_State *L) {
+
+ /* check the arguments */
+ luaL_checktype(L, 1, LUA_TTABLE);
+ const char* key = luaL_checkstring(L, 2);
+ /* L: table key */
+ XBT_DEBUG("__index of '%s' begins", key);
+
+ /* want a global or a registry value? */
+ int pseudo_index;
+ if (lua_equal(L, 1, LUA_REGISTRYINDEX)) {
+ /* registry */
+ pseudo_index = LUA_REGISTRYINDEX;
+ XBT_DEBUG("Will get the value from the registry of the father");
+ }
+ else {
+ /* global */
+ pseudo_index = LUA_GLOBALSINDEX;
+ XBT_DEBUG("Will get the value from the globals of the father");
+ }
+
+ /* get the father */
+ lua_State* father = sglua_get_father(L);
+
+ if (father == NULL) {
+ XBT_WARN("This state has no father");
+ lua_pop(L, 3);
+ lua_pushnil(L);
+ return 1;
+ }
+ /* L: table key */
+
+ /* get the list of visited tables */
+ lua_pushstring(L, "simgrid.father_visited_tables");
+ /* L: table key "simgrid.father_visited_tables" */
+ lua_rawget(L, LUA_REGISTRYINDEX);
+ /* L: table key visited */
+ lua_insert(L, 1);
+ /* L: visited table key */
+
+ /* get the value from the father */
+ lua_getfield(father, pseudo_index, key);
+ /* father: ... value */
+
+ /* push the value onto the stack of L */
+ sglua_move_value_impl(father, L, key);
+ /* father: ...
+ L: visited table key value */
+ lua_remove(L, 1);
+ /* L: table key value */
+
+ /* prepare the return value of __index */
+ lua_pushvalue(L, -1);
+ /* L: table key value value */
+ lua_insert(L, 1);
+ /* L: value table key value */
+
+ /* save the copied value in the table for subsequent accesses */
+ lua_settable(L, -3);
+ /* L: value table */
+ lua_settop(L, 1);
+ /* L: value */
+
+ XBT_DEBUG("__index of '%s' returns %s", key, sglua_tostring(L, -1));
+
+ return 1;
+}
+
+/**
+ * @brief Creates a new Lua state and get its environment from an existing state.
+ *
+ * The state created is independent from the existing one and has its own
+ * copies of global and registry values.
+ * However, the global and registry values are not copied right now from
+ * the original state; they are copied only the first time they are accessed.
+ * This behavior saves time and memory, and is okay for Simgrid's needs.
+ *
+ * TODO: if the simulation runs in parallel, copy everything right now?
+ *
+ * @param father an existing state
+ * @return the state created
+ */
+lua_State* sglua_clone_state(lua_State *father) {
+
+ /* create the new state */
+ lua_State *L = luaL_newstate();
+
+ /* set its environment and its registry:
+ * - create a table newenv
+ * - create a metatable mt
+ * - set mt.__index = a function that copies the global from the father state
+ * - set mt as the metatable of the registry
+ * - set mt as the metatable of newenv
+ * - set newenv as the environment of the new state
+ */
+ lua_pushthread(L); /* thread */
+ lua_newtable(L); /* thread newenv */
+ lua_newtable(L); /* thread newenv mt */
+ lua_pushvalue(L, LUA_REGISTRYINDEX); /* thread newenv mt reg */
+ lua_pushcfunction(L, l_get_from_father); /* thread newenv mt reg f */
+ lua_setfield(L, -3, "__index"); /* thread newenv mt reg */
+ lua_pushvalue(L, -2); /* thread newenv mt reg mt */
+ lua_setmetatable(L, -2); /* thread newenv mt reg */
+ lua_pop(L, 1); /* thread newenv mt */
+ lua_setmetatable(L, -2); /* thread newenv */
+ lua_setfenv(L, -2); /* thread */
+ lua_pop(L, 1); /* -- */
+
+ /* set a pointer to the father */
+ lua_pushstring(L, "simgrid.father"); /* "simgrid.father" */
+ lua_pushlightuserdata(L, father); /* "simgrid.father" father */
+ lua_rawset(L, LUA_REGISTRYINDEX);
+ /* -- */
+
+ /* create the table of visited tables from the father */
+ lua_pushstring(L, "simgrid.father_visited_tables");
+ /* "simgrid.father_visited_tables" */
+ lua_newtable(L); /* "simgrid.father_visited_tables" visited */
+ lua_rawset(L, LUA_REGISTRYINDEX);
+ /* -- */
+
+ /* create the table of my own visited tables */
+ lua_pushstring(L, "simgrid.visited_tables");
+ /* "simgrid.visited_tables" */
+ lua_newtable(L); /* "simgrid.visited_tables" visited */
+ lua_rawset(L, LUA_REGISTRYINDEX);
+ /* -- */
+
+ /* open the standard libs (theoretically, this is not necessary as they can
+ * be inherited like any global values, but without a proper support of
+ * closures, iterators like ipairs don't work). */
+ XBT_DEBUG("Metatable of globals and registry set, opening standard libraries now");
+ luaL_openlibs(L);
+
+ XBT_DEBUG("New state created");
+
+ return L;
+}
--- /dev/null
+/* Copyright (c) 2010. The SimGrid Team.
+ * All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+/* SimGrid Lua state management */
+
+
+#include <lua.h>
+
+void sglua_move_value(lua_State* src, lua_State* dst);
+lua_State* sglua_clone_state(lua_State* L);
--- /dev/null
+/* Copyright (c) 2010. The SimGrid Team.
+ * All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+/* SimGrid Lua helper functions */
+
+#include "lua_utils.h"
+#include "xbt.h"
+#include "xbt/log.h"
+
+XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua_utils, lua, "Lua helper functions");
+
+/**
+ * @brief Returns a string representation of a value in the Lua stack.
+ *
+ * This function is for debugging purposes.
+ * It always returns the same pointer.
+ *
+ * @param L the Lua state
+ * @param index index in the stack
+ * @return a string representation of the value at this index
+ */
+const char* sglua_tostring(lua_State* L, int index) {
+
+ static char buff[64];
+
+ switch (lua_type(L, index)) {
+
+ case LUA_TNIL:
+ sprintf(buff, "nil");
+ break;
+
+ case LUA_TNUMBER:
+ sprintf(buff, "%.3f", lua_tonumber(L, index));
+ break;
+
+ case LUA_TBOOLEAN:
+ sprintf(buff, "%s", lua_toboolean(L, index) ? "true" : "false");
+ break;
+
+ case LUA_TSTRING:
+ snprintf(buff, 63, "'%s'", lua_tostring(L, index));
+ break;
+
+ case LUA_TFUNCTION:
+ if (lua_iscfunction(L, index)) {
+ sprintf(buff, "C-function");
+ }
+ else {
+ sprintf(buff, "function");
+ }
+ break;
+
+ case LUA_TTABLE:
+ sprintf(buff, "table(%p)", lua_topointer(L, index));
+ break;
+
+ case LUA_TLIGHTUSERDATA:
+ case LUA_TUSERDATA:
+ sprintf(buff, "userdata(%p)", lua_touserdata(L, index));
+ break;
+
+ case LUA_TTHREAD:
+ sprintf(buff, "thread");
+ break;
+ }
+ return buff;
+}
+
+/**
+ * @brief Returns a string representation of a key-value pair.
+ *
+ * This function is for debugging purposes.
+ * It always returns the same pointer.
+ *
+ * @param L the Lua state
+ * @param key_index index of the key
+ * @param value_index index of the value
+ * @return a string representation of the key-value pair
+ */
+const char* sglua_keyvalue_tostring(lua_State* L, int key_index, int value_index) {
+
+ static char buff[64];
+ /* value_tostring also always returns the same pointer */
+ int len = snprintf(buff, 63, "[%s] -> ", sglua_tostring(L, key_index));
+ snprintf(buff + len, 63 - len, "%s", sglua_tostring(L, value_index));
+ return buff;
+}
+
+/**
+ * @brief Returns a string composed of the specified number of spaces.
+ *
+ * This function can be used to indent strings for debugging purposes.
+ * It always returns the same pointer.
+ *
+ * @param length length of the string
+ * @return a string of this length with only spaces
+ */
+const char* sglua_get_spaces(int length) {
+
+ static char spaces[128];
+
+ xbt_assert(length < 128);
+ memset(spaces, ' ', length);
+ spaces[length] = '\0';
+ return spaces;
+}
+
+/**
+ * @brief Dumps the Lua stack if debug logs are enabled.
+ * @param msg a message to print
+ * @param L a Lua state
+ */
+void sglua_stack_dump(const char* msg, lua_State* L)
+{
+ if (XBT_LOG_ISENABLED(lua_utils, xbt_log_priority_debug)) {
+ char buff[2048];
+ char* p = buff;
+ int i;
+ int top = lua_gettop(L);
+
+ //if (1) return;
+
+ fflush(stdout);
+
+ p[0] = '\0';
+ for (i = 1; i <= top; i++) { /* repeat for each level */
+
+ p += sprintf(p, "%s", sglua_tostring(L, i));
+ p += sprintf(p, " "); /* put a separator */
+ }
+ XBT_DEBUG("%s%s", msg, buff);
+ }
+}
+
+/**
+ * @brief Writes the specified data into a memory buffer.
+ *
+ * This function is a valid lua_Writer that writes into a memory buffer passed
+ * as userdata.
+ * TODO: use a dynar as userdata
+ *
+ * @param L a lua state
+ * @param source some data
+ * @param sz number of bytes of data
+ * @param user_data the memory buffer to write
+ */
+int sglua_memory_writer(lua_State* L, const void* source, size_t size,
+ void* userdata) {
+
+ buffer_t buffer = (buffer_t) userdata;
+ while (buffer->capacity < buffer->size + size) {
+ buffer->capacity *= 2;
+ buffer->data = xbt_realloc(buffer->data, buffer->capacity);
+ }
+ memcpy(buffer->data + buffer->size, source, size);
+ buffer->size += size;
+
+ return 0;
+}
--- /dev/null
+/* Copyright (c) 2010. The SimGrid Team.
+ * All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+/* SimGrid Lua helper functions */
+
+#include <lua.h>
+
+/**
+ * @brief A chunk of memory.
+ *
+ * TODO replace this by a dynar
+ */
+typedef struct s_buffer {
+ char* data;
+ size_t size;
+ size_t capacity;
+} s_buffer_t, *buffer_t;
+
+const char* sglua_tostring(lua_State* L, int index);
+const char* sglua_keyvalue_tostring(lua_State* L, int key_index, int value_index);
+void sglua_stack_dump(const char *msg, lua_State* L);
+const char* sglua_get_spaces(int length);
+int sglua_memory_writer(lua_State* L, const void* source, size_t size, void* userdata);
-/* SimGrid Lua bindings */
-
/* Copyright (c) 2010. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
+
+/* SimGrid Lua bindings */
+
#include "simgrid_lua.h"
-#include <string.h> // memcpy
+#include "lua_state_cloner.h"
-XBT_LOG_NEW_DEFAULT_SUBCATEGORY(lua, bindings, "Lua Bindings");
+XBT_LOG_NEW_DEFAULT_CATEGORY(lua, "Lua Bindings");
static lua_State *lua_maestro_state;
#define AS_MODULE_NAME "simgrid.AS"
#define TRACE_MODULE_NAME "simgrid.Trace"
-/**
- * @brief A chunk of memory.
- *
- * TODO replace this by a dynar
- */
-typedef struct s_buffer {
- char* data;
- size_t size;
- size_t capacity;
-} s_buffer_t, *buffer_t;
-
-static const char* value_tostring(lua_State* L, int index);
-static const char* keyvalue_tostring(lua_State* L, int key_index, int value_index);
-static void stack_dump(const char *msg, lua_State* L);
-static int writer(lua_State* L, const void* source, size_t size, void* userdata);
-static lua_State* get_father(lua_State* L);
-static void move_value(lua_State* src, lua_State* dst);
-static void move_value_impl(lua_State* src, lua_State* dst, const char* name);
-static int l_get_from_father(lua_State* L);
-static lua_State *clone_lua_state(lua_State* L);
-static m_task_t check_task(lua_State *L, int index);
static void register_c_functions(lua_State *L);
-/* ********************************************************************************* */
-/* helper functions */
-/* ********************************************************************************* */
-
-/**
- * @brief Returns a string representation of a value in the Lua stack.
- *
- * This function is for debugging purposes.
- * It always returns the same pointer.
- *
- * @param L the Lua state
- * @param index index in the stack
- * @return a string representation of the value at this index
- */
-static const char* value_tostring(lua_State* L, int index) {
-
- static char buff[64];
-
- switch (lua_type(L, index)) {
-
- case LUA_TNIL:
- sprintf(buff, "nil");
- break;
-
- case LUA_TNUMBER:
- sprintf(buff, "%.3f", lua_tonumber(L, index));
- break;
-
- case LUA_TBOOLEAN:
- sprintf(buff, "%s", lua_toboolean(L, index) ? "true" : "false");
- break;
-
- case LUA_TSTRING:
- snprintf(buff, 63, "'%s'", lua_tostring(L, index));
- break;
-
- case LUA_TFUNCTION:
- if (lua_iscfunction(L, index)) {
- sprintf(buff, "C-function");
- }
- else {
- sprintf(buff, "function");
- }
- break;
-
- case LUA_TTABLE:
- sprintf(buff, "table(%p)", lua_topointer(L, index));
- break;
-
- case LUA_TLIGHTUSERDATA:
- case LUA_TUSERDATA:
- sprintf(buff, "userdata(%p)", lua_touserdata(L, index));
- break;
-
- case LUA_TTHREAD:
- sprintf(buff, "thread");
- break;
- }
- return buff;
-}
-
-/**
- * @brief Returns a string representation of a key-value pair.
- *
- * This function is for debugging purposes.
- * It always returns the same pointer.
- *
- * @param L the Lua state
- * @param key_index index of the key
- * @param value_index index of the value
- * @return a string representation of the key-value pair
- */
-static const char* keyvalue_tostring(lua_State* L, int key_index, int value_index) {
-
- static char buff[64];
- /* value_tostring also always returns the same pointer */
- int len = snprintf(buff, 63, "[%s] -> ", value_tostring(L, key_index));
- snprintf(buff + len, 63 - len, "%s", value_tostring(L, value_index));
- return buff;
-}
-
-/**
- * @brief Returns a string composed of the specified number of spaces.
- *
- * This function is for debugging purposes.
- * It always returns the same pointer.
- *
- * @param length length of the string
- * @return a string of this length with only spaces
- */
-static const char* get_spaces(int length) {
-
- static char spaces[128];
-
- xbt_assert(length < 128);
- memset(spaces, ' ', length);
- spaces[length] = '\0';
- return spaces;
-}
-
-/**
- * @brief Dumps the Lua stack if debug logs are enabled.
- * @param msg a message to print
- * @param L a Lua state
- */
-static void stack_dump(const char* msg, lua_State* L)
-{
- if (XBT_LOG_ISENABLED(lua, xbt_log_priority_debug)) {
- char buff[2048];
- char* p = buff;
- int i;
- int top = lua_gettop(L);
-
- //if (1) return;
-
- fflush(stdout);
-
- p[0] = '\0';
- for (i = 1; i <= top; i++) { /* repeat for each level */
-
- p += sprintf(p, "%s", value_tostring(L, i));
- p += sprintf(p, " "); /* put a separator */
- }
- XBT_DEBUG("%s%s", msg, buff);
- }
-}
-
-/**
- * @brief Writes the specified data into a memory buffer.
- *
- * This function is a valid lua_Writer that writes into a memory buffer passed
- * as userdata.
- *
- * @param L a lua state
- * @param source some data
- * @param sz number of bytes of data
- * @param user_data the memory buffer to write
- */
-static int writer(lua_State* L, const void* source, size_t size, void* userdata) {
-
- buffer_t buffer = (buffer_t) userdata;
- while (buffer->capacity < buffer->size + size) {
- buffer->capacity *= 2;
- buffer->data = xbt_realloc(buffer->data, buffer->capacity);
- }
- memcpy(buffer->data + buffer->size, source, size);
- buffer->size += size;
-
- return 0;
-}
-
-/**
- * @brief Returns the father of a state.
- * @param L a Lua state
- * @return its father
- */
-static lua_State* get_father(lua_State* L) {
-
- /* ... */
- lua_pushstring(L, "simgrid.father");
- /* ... "simgrid.father" */
- lua_rawget(L, LUA_REGISTRYINDEX);
- /* ... father */
- lua_State* father = lua_touserdata(L, -1);
- lua_pop(L, 1);
- /* ... */
- return father;
-}
-
-/**
- * @brief Pops a value from a state and pushes it onto the stack of another
- * state.
- *
- * @param src the source state
- * @param dst the destination state
- */
-static void move_value(lua_State* src, lua_State* dst) {
-
- if (src != dst) {
-
- /* get the list of visited tables from father at index 1 of dst */
- /* src: ... value
- dst: ... */
- lua_getfield(dst, LUA_REGISTRYINDEX, "simgrid.father_visited_tables");
- /* dst: ... visited */
- lua_insert(dst, 1);
- /* dst: visited ... */
-
- move_value_impl(src, dst, value_tostring(src, -1));
- /* src: ...
- dst: visited ... value */
- lua_remove(dst, 1);
- /* dst: ... value */
- stack_dump("src after xmove: ", src);
- stack_dump("dst after xmove: ", dst);
- }
-}
-
-/**
- * @brief Pops a value from the stack of a source state and pushes it on the
- * stack of another state.
- *
- * If the value is a table, its content is copied recursively. To avoid cycles,
- * a table of previously visited tables must be present at index 1 of dst.
- * Its keys are pointers to visited tables in src and its values are the tables
- * already built.
- *
- * TODO: add support of closures
- *
- * @param src the source state
- * @param dst the destination state, with a list of visited tables at index 1
- * @param name a name describing the value
- */
-static void move_value_impl(lua_State* src, lua_State *dst, const char* name) {
-
- luaL_checkany(src, -1); /* check the value to copy */
- luaL_checktype(dst, 1, LUA_TTABLE); /* check the presence of a table of
- previously visited tables */
-
- int indent = (lua_gettop(dst) - 1) * 6;
- XBT_DEBUG("%sCopying data %s", get_spaces(indent), name);
- indent += 2;
-
- stack_dump("src before copying a value (should be ... value): ", src);
- stack_dump("dst before copying a value (should be visited ...): ", dst);
-
- switch (lua_type(src, -1)) {
- /* TODO implement the copy of each type in a separate function */
-
- case LUA_TNIL:
- lua_pushnil(dst);
- break;
-
- case LUA_TNUMBER:
- lua_pushnumber(dst, lua_tonumber(src, -1));
- break;
-
- case LUA_TBOOLEAN:
- lua_pushboolean(dst, lua_toboolean(src, -1));
- break;
-
- case LUA_TSTRING:
- /* no worries about memory: lua_pushstring makes a copy */
- lua_pushstring(dst, lua_tostring(src, -1));
- break;
-
- case LUA_TFUNCTION:
- /* it's a function that does not exist yet in L2 */
-
- if (lua_iscfunction(src, -1)) {
- /* it's a C function: just copy the pointer */
- lua_CFunction f = lua_tocfunction(src, -1);
- lua_pushcfunction(dst, f);
- }
- else {
- /* it's a Lua function: dump it from src */
- XBT_DEBUG("%sDumping Lua function '%s'", get_spaces(indent), name);
-
- s_buffer_t buffer;
- buffer.capacity = 64;
- buffer.size = 0;
- buffer.data = xbt_new(char, buffer.capacity);
-
- /* copy the binary chunk from src into a buffer */
- int error = lua_dump(src, writer, &buffer);
- xbt_assert(!error, "Failed to dump function '%s' from the source state: error %d",
- name, error);
-
- /* load the chunk into dst */
- error = luaL_loadbuffer(dst, buffer.data, buffer.size, name);
- xbt_assert(!error, "Failed to load function '%s' into the destination state: %s",
- name, lua_tostring(dst, -1));
- XBT_DEBUG("%sFunction '%s' successfully loaded", get_spaces(indent), name);
- }
- break;
-
- case LUA_TTABLE:
-
- /* first register the table in the source state itself */
- lua_getfield(src, LUA_REGISTRYINDEX, "simgrid.visited_tables");
- /* src: ... table visited */
- lua_pushvalue(src, -2);
- /* src: ... table visited table */
- lua_pushlightuserdata(src, (void*) lua_topointer(src, -1));
- /* src: ... table visited table psrctable */
- lua_pushvalue(src, -1);
- /* src: ... table visited table psrctable psrctable */
- lua_pushvalue(src, -3);
- /* src: ... table visited table psrctable psrctable table */
- lua_settable(src, -5);
- /* src: ... table visited table psrctable */
- lua_settable(src, -3);
- /* src: ... table visited */
- lua_pop(src, 1);
- /* src: ... table */
-
- /* see if this table was already known by dst */
- lua_pushlightuserdata(dst, (void*) lua_topointer(src, -1));
- /* dst: visited ... psrctable */
- lua_gettable(dst, 1);
- /* dst: visited ... table/nil */
- if (lua_istable(dst, -1)) {
- XBT_DEBUG("%sNothing to do: table already visited (%p)",
- get_spaces(indent), lua_topointer(src, -1));
- /* dst: visited ... table */
- }
- else {
- XBT_DEBUG("%sFirst visit of this table (%p)", get_spaces(indent),
- lua_topointer(src, -1));
- /* dst: visited ... nil */
- lua_pop(dst, 1);
- /* dst: visited ... */
-
- /* first visit: create the new table in dst */
- lua_newtable(dst);
- /* dst: visited ... table */
-
- /* mark the table as visited to avoid infinite recursion */
- lua_pushlightuserdata(dst, (void*) lua_topointer(src, -1));
- /* dst: visited ... table psrctable */
- lua_pushvalue(dst, -2);
- /* dst: visited ... table psrctable table */
- lua_pushvalue(dst, -1);
- /* dst: visited ... table psrctable table table */
- lua_pushvalue(dst, -3);
- /* dst: visited ... table psrctable table table psrctable */
- lua_settable(dst, 1);
- /* dst: visited ... table psrctable table */
- lua_settable(dst, 1);
- /* dst: visited ... table */
- XBT_DEBUG("%sTable marked as visited", get_spaces(indent));
-
- stack_dump("dst after marking the table as visited (should be visited ... table): ", dst);
-
- /* copy the metatable if any */
- int has_meta_table = lua_getmetatable(src, -1);
- /* src: ... table mt? */
- if (has_meta_table) {
- XBT_DEBUG("%sCopying metatable", get_spaces(indent));
- /* src: ... table mt */
- move_value_impl(src, dst, "metatable");
- /* src: ... table
- dst: visited ... table mt */
- lua_setmetatable(dst, -2);
- /* dst: visited ... table */
- }
- else {
- XBT_DEBUG("%sNo metatable", get_spaces(indent));
- }
-
- stack_dump("src before traversing the table (should be ... table): ", src);
- stack_dump("dst before traversing the table (should be visited ... table): ", dst);
-
- /* traverse the table of src and copy each element */
- lua_pushnil(src);
- /* src: ... table nil */
- while (lua_next(src, -2) != 0) {
- /* src: ... table key value */
-
- XBT_DEBUG("%sCopying table element %s", get_spaces(indent), keyvalue_tostring(src, -2, -1));
-
- stack_dump("src before copying table element (should be ... table key value): ", src);
- stack_dump("dst before copying table element (should be visited ... table): ", dst);
-
- /* copy the key */
- lua_pushvalue(src, -2);
- /* src: ... table key value key */
- indent += 2;
- XBT_DEBUG("%sCopying the key part of the table element", get_spaces(indent));
- move_value_impl(src, dst, value_tostring(src, -1));
- /* src: ... table key value
- dst: visited ... table key */
- XBT_DEBUG("%sCopied the key part of the table element", get_spaces(indent));
-
- /* copy the value */
- XBT_DEBUG("%sCopying the value part of the table element", get_spaces(indent));
- move_value_impl(src, dst, value_tostring(src, -1));
- /* src: ... table key
- dst: visited ... table key value */
- XBT_DEBUG("%sCopied the value part of the table element", get_spaces(indent));
- indent -= 2;
-
- /* set the table element */
- lua_settable(dst, -3);
- /* dst: visited ... table */
-
- /* the key stays on top of src for next iteration */
- stack_dump("src before next iteration (should be ... table key): ", src);
- stack_dump("dst before next iteration (should be visited ... table): ", dst);
-
- XBT_DEBUG("%sTable element copied", get_spaces(indent));
- }
- XBT_DEBUG("%sFinished traversing the table", get_spaces(indent));
- }
- break;
-
- case LUA_TLIGHTUSERDATA:
- lua_pushlightuserdata(dst, lua_touserdata(src, -1));
- break;
-
- case LUA_TUSERDATA:
- {
- /* copy the data */
- /* src: ... udata
- dst: visited ... */
- size_t size = lua_objlen(src, -1);
- void* src_block = lua_touserdata(src, -1);
- void* dst_block = lua_newuserdata(dst, size);
- /* dst: visited ... udata */
- memcpy(dst_block, src_block, size);
-
- /* copy the metatable if any */
- int has_meta_table = lua_getmetatable(src, -1);
- /* src: ... udata mt? */
- if (has_meta_table) {
- XBT_DEBUG("%sCopying metatable of userdata (%p)", get_spaces(indent),
- lua_topointer(src, -1));
- /* src: ... udata mt */
- lua_State* father = get_father(dst);
-
- if (father != NULL && src != father && get_father(src) == father) {
- XBT_DEBUG("%sGet the metatable from my father", get_spaces(indent));
- /* I don't want the metatable of src, I want the father's copy of the
- same metatable */
-
- /* get from src the pointer to the father's copy of this metatable */
- lua_pushstring(src, "simgrid.father_visited_tables");
- /* src: ... udata mt "simgrid.visited_tables" */
- lua_rawget(src, LUA_REGISTRYINDEX);
- /* src: ... udata mt visited */
- lua_pushvalue(src, -2);
- /* src: ... udata mt visited mt */
- lua_gettable(src, -2);
- /* src: ... udata mt visited pfathermt */
-
- /* copy the metatable from the father world into dst */
- lua_pushstring(father, "simgrid.visited_tables");
- /* father: ... "simgrid.visited_tables" */
- lua_rawget(father, LUA_REGISTRYINDEX);
- /* father: ... visited */
- lua_pushlightuserdata(father, (void*) lua_topointer(src, -1));
- /* father: ... visited pfathermt */
- lua_gettable(father, -2);
- /* father: ... visited mt */
- move_value_impl(father, dst, "(father metatable)");
- /* father: ... visited
- dst: visited ... udata mt */
- lua_pop(father, 1);
- /* father: ... */
- lua_pop(src, 3);
- /* src: ... udata */
-
- /* TODO make helper functions for this kind of operations */
- }
- else {
- XBT_DEBUG("%sI have no father", get_spaces(indent));
- move_value_impl(src, dst, "metatable");
- /* src: ... udata
- dst: visited ... udata mt */
- }
- lua_setmetatable(dst, -2);
- /* dst: visited ... udata */
-
- XBT_DEBUG("%sMetatable of userdata copied", get_spaces(indent));
- }
- else {
- XBT_DEBUG("%sNo metatable for this userdata", get_spaces(indent));
- /* src: ... udata */
- }
- }
- break;
-
- case LUA_TTHREAD:
- XBT_WARN("Cannot copy a thread from the source state.");
- lua_pushnil(dst);
- break;
- }
-
- /* pop the value from src */
- lua_pop(src, 1);
-
- indent -= 2;
- XBT_DEBUG("%sData copied", get_spaces(indent));
-
- stack_dump("src after copying a value (should be ...): ", src);
- stack_dump("dst after copying a value (should be visited ... value): ", dst);
-}
-
-/**
- * @brief Copies a global value or a registry value from the father state.
- *
- * The state L must have a father, i.e. it should have been created by
- * clone_lua_state().
- * This function is meant to be an __index metamethod.
- * Consequently, it assumes that the stack has two elements:
- * a table (either the environment or the registry of L) and the string key of
- * a value that does not exist yet in this table. It copies the corresponding
- * value from the father state and pushes it on the stack of L.
- * If the value does not exist in the father state either, nil is pushed.
- *
- * TODO: make this function thread safe. If the simulation runs in parallel,
- * several simulated processes may trigger this __index metamethod at the same
- * time and get globals from maestro.
- *
- * @param L the current state
- * @return number of return values pushed (always 1)
- */
-static int l_get_from_father(lua_State *L) {
-
- /* check the arguments */
- luaL_checktype(L, 1, LUA_TTABLE);
- const char* key = luaL_checkstring(L, 2);
- /* L: table key */
- XBT_DEBUG("__index of '%s' begins", key);
-
- /* want a global or a registry value? */
- int pseudo_index;
- if (lua_equal(L, 1, LUA_REGISTRYINDEX)) {
- /* registry */
- pseudo_index = LUA_REGISTRYINDEX;
- XBT_DEBUG("Will get the value from the registry of the father");
- }
- else {
- /* global */
- pseudo_index = LUA_GLOBALSINDEX;
- XBT_DEBUG("Will get the value from the globals of the father");
- }
-
- /* get the father */
- lua_State* father = get_father(L);
-
- if (father == NULL) {
- XBT_WARN("This state has no father");
- lua_pop(L, 3);
- lua_pushnil(L);
- return 1;
- }
- /* L: table key */
-
- /* get the list of visited tables */
- lua_pushstring(L, "simgrid.father_visited_tables");
- /* L: table key "simgrid.father_visited_tables" */
- lua_rawget(L, LUA_REGISTRYINDEX);
- /* L: table key visited */
- lua_insert(L, 1);
- /* L: visited table key */
-
- /* get the value from the father */
- lua_getfield(father, pseudo_index, key);
- /* father: ... value */
-
- /* push the value onto the stack of L */
- move_value_impl(father, L, key);
- /* father: ...
- L: visited table key value */
- lua_remove(L, 1);
- /* L: table key value */
-
- /* prepare the return value of __index */
- lua_pushvalue(L, -1);
- /* L: table key value value */
- lua_insert(L, 1);
- /* L: value table key value */
-
- /* save the copied value in the table for subsequent accesses */
- lua_settable(L, -3);
- /* L: value table */
- lua_settop(L, 1);
- /* L: value */
-
- XBT_DEBUG("__index of '%s' returns %s", key, value_tostring(L, -1));
-
- return 1;
-}
-
-/**
- * @brief Creates a new Lua state and get its environment from an existing state.
- *
- * The state created is independent from the existing one and has its own
- * copies of global variables and functions.
- * However, the global variables and functions are not copied right now from
- * the original state; they are copied only the first time they are accessed.
- * This behavior saves time and memory, and is okay for Simgrid's needs.
- *
- * @param father an existing state
- * @return the state created
- */
-static lua_State* clone_lua_state(lua_State *father) {
-
- /* create the new state */
- lua_State *L = luaL_newstate();
-
- /* set its environment and its registry:
- * - create a table newenv
- * - create a metatable mt
- * - set mt.__index = a function that copies the global from the father state
- * - set mt as the metatable of the registry
- * - set mt as the metatable of newenv
- * - set newenv as the environment of the new state
- */
- lua_pushthread(L); /* thread */
- lua_newtable(L); /* thread newenv */
- lua_newtable(L); /* thread newenv mt */
- lua_pushvalue(L, LUA_REGISTRYINDEX); /* thread newenv mt reg */
- lua_pushcfunction(L, l_get_from_father); /* thread newenv mt reg f */
- lua_setfield(L, -3, "__index"); /* thread newenv mt reg */
- lua_pushvalue(L, -2); /* thread newenv mt reg mt */
- lua_setmetatable(L, -2); /* thread newenv mt reg */
- lua_pop(L, 1); /* thread newenv mt */
- lua_setmetatable(L, -2); /* thread newenv */
- lua_setfenv(L, -2); /* thread */
- lua_pop(L, 1); /* -- */
-
- /* set a pointer to the father */
- lua_pushstring(L, "simgrid.father"); /* "simgrid.father" */
- lua_pushlightuserdata(L, father); /* "simgrid.father" father */
- lua_rawset(L, LUA_REGISTRYINDEX);
- /* -- */
-
- /* create the table of visited tables from the father */
- lua_pushstring(L, "simgrid.father_visited_tables");
- /* "simgrid.father_visited_tables" */
- lua_newtable(L); /* "simgrid.father_visited_tables" visited */
- lua_rawset(L, LUA_REGISTRYINDEX);
- /* -- */
-
- /* create the table of my own visited tables */
- lua_pushstring(L, "simgrid.visited_tables");
- /* "simgrid.visited_tables" */
- lua_newtable(L); /* "simgrid.visited_tables" visited */
- lua_rawset(L, LUA_REGISTRYINDEX);
- /* -- */
-
- /* open the standard libs (theoretically, this is not necessary as they can
- * be inherited like any global values, but without a proper support of
- * closures, iterators like ipairs don't work). */
- XBT_DEBUG("Metatable of globals and registry set, opening standard libraries now");
- luaL_openlibs(L);
-
- XBT_DEBUG("New state created");
-
- return L;
-}
-
/*
static void *my_checkudata (lua_State *L, int ud, const char *tname) {
void *p = lua_touserdata(L, ud);
if (res == MSG_OK) {
lua_State *sender_stack = MSG_task_get_data(tk);
-
- stack_dump("sender before moving data: ", sender_stack);
- stack_dump("receiver before moving data: ", L);
-
- move_value(sender_stack, L); // copy the data directly from sender's stack
-
- stack_dump("sender after moving data: ", sender_stack);
- stack_dump("receiver after moving data: ", L);
-
+ sglua_move_value(sender_stack, L); // copy the data directly from sender's stack
MSG_task_set_data(tk, NULL);
}
else {
{
XBT_DEBUG("Run lua code %s", argv[0]);
- lua_State *L = clone_lua_state(lua_maestro_state);
+ lua_State *L = sglua_clone_state(lua_maestro_state);
int res = 1;
/* start the function */