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Preserve on_exit funcions between restarts.
[simgrid.git] / src / kernel / actor / ActorImpl.hpp
index c6324ec..3394c36 100644 (file)
@@ -105,9 +105,9 @@ public:
   ActorImpl* start(const simix::ActorCode& code);
 
   static ActorImplPtr create(const std::string& name, const simix::ActorCode& code, void* data, s4u::Host* host,
-                             std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
+                             const std::unordered_map<std::string, std::string>* properties, ActorImpl* parent_actor);
   static ActorImplPtr attach(const std::string& name, void* data, s4u::Host* host,
-                             std::unordered_map<std::string, std::string>* properties);
+                             const std::unordered_map<std::string, std::string>* properties);
   static void detach();
   void cleanup();
   void exit();
@@ -133,9 +133,11 @@ public:
   void* data                                                               = nullptr;
   s4u::Host* host                                                          = nullptr;
   double kill_time                                                         = 0.0;
-  std::shared_ptr<std::unordered_map<std::string, std::string>> properties = nullptr;
+  std::shared_ptr<const std::unordered_map<std::string, std::string>> properties = nullptr;
   bool auto_restart                                                        = false;
   bool daemon_                                                             = false;
+  std::vector<std::function<void(bool)>> on_exit; /* list of functions executed when the process dies */
+
   ProcessArg()                                                             = default;
 
   explicit ProcessArg(const std::string& name, const std::function<void()>& code, void* data, s4u::Host* host,
@@ -159,6 +161,7 @@ public:
       , kill_time(actor->get_kill_time())
       , auto_restart(actor->has_to_auto_restart())
       , daemon_(actor->is_daemon())
+      , on_exit(actor->on_exit)
   {
     properties.reset(actor->get_properties(), [](decltype(actor->get_properties())) {});
   }