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the first actor that can deal with the request will handle it.
=========================================
-How put() and get() Requests are Matched?
+How are put() and get() requests matched?
=========================================
The matching algorithm simple: first come, first serve. When a new
The last twist is that by default in the simulator, the data starts
to be exchanged only when both the sender and the receiver are
-declared (it waits until both :cpp:func:`put() <simgrid::s4u::Mailbox::put()>`
+announced (it waits until both :cpp:func:`put() <simgrid::s4u::Mailbox::put()>`
and :cpp:func:`get() <simgrid::s4u::Mailbox::get()>` are posted).
In TCP, since you establish connexions beforehand, the data starts to
flow as soon as the sender posts it, even if the receiver did not post
For sake of simplicity, we use `RAII
<https://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization>`_
-everywhere in S4U. This is an idiom where resources are automatically
+for many classes in S4U. This is an idiom where resources are automatically
managed through the context. Provided that you never manipulate
objects of type Foo directly but always FooPtr references (which are
defined as `boost::intrusive_ptr
<http://www.boost.org/doc/libs/1_61_0/libs/smart_ptr/intrusive_ptr.html>`_
<Foo>), you will never have to explicitely release the resource that
you use nor to free the memory of unused objects.
-
Here is a little example:
.. code-block:: cpp
} // The mutex gets automatically freed because the only existing reference gets out of scope
-API Reference
-*************
+Note that Mailboxes, Hosts and Links are not handled thought smart
+pointers (yet?). This means that it is currently impossible to destroy a
+mailbox or a link. You can still destroy an host (but probably
+shouldn't), using :cpp:func:`simgrid::s4u::Host::destroy`.
+
+C++ API Reference
+*****************
.. _API_s4u_this_actor:
.. doxygentypedef:: ActorPtr
+.. doxygentypedef:: aid_t
+
.. doxygenclass:: simgrid::s4u::Actor
:members:
:protected-members:
:protected-members:
:undoc-members:
+.. _API_s4u_ExecSeq:
+
+============
+s4u::ExecSeq
+============
+
+.. doxygentypedef:: ExecSeqPtr
+
+.. doxygenclass:: simgrid::s4u::ExecSeq
+ :members:
+ :protected-members:
+ :undoc-members:
+
+.. _API_s4u_ExecPar:
+
+============
+s4u::ExecPar
+============
+
+.. doxygentypedef:: ExecParPtr
+
+.. doxygenclass:: simgrid::s4u::ExecPar
+ :members:
+ :protected-members:
+ :undoc-members:
+
.. _API_s4u_Host:
=========
Please also refer to the :ref:`full doc on s4u::Mailbox <s4u_mailbox>`.
-.. doxygentypedef:: MailboxPtr
-
.. doxygenclass:: simgrid::s4u::Mailbox
:members:
:protected-members:
:protected-members:
:undoc-members:
+
+Python API Reference
+********************
+
+The Python API is generated with pybind11. It closely mimicks the C++
+API, to which you should refer for more information.
+
+==========
+this_actor
+==========
+
+.. automodule:: simgrid.this_actor
+ :members:
+
+===========
+Class Actor
+===========
+
+.. autoclass:: simgrid.Actor
+ :members:
+
+==========
+Class Comm
+==========
+
+.. autoclass:: simgrid.Comm
+ :members:
+
+============
+Class Engine
+============
+
+.. autoclass:: simgrid.Engine
+ :members:
+
+==========
+Class Exec
+==========
+
+.. autoclass:: simgrid.Exec
+ :members:
+
+==========
+Class Host
+==========
+
+.. autoclass:: simgrid.Host
+ :members:
+
+=============
+Class Mailbox
+=============
+
+.. autoclass:: simgrid.Mailbox
+ :members: