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allow to call s4u::Exec->setHost() after its start, to migrate it
[simgrid.git]
/
src
/
s4u
/
s4u_engine.cpp
diff --git
a/src/s4u/s4u_engine.cpp
b/src/s4u/s4u_engine.cpp
index
886cc33
..
97f2d89
100644
(file)
--- a/
src/s4u/s4u_engine.cpp
+++ b/
src/s4u/s4u_engine.cpp
@@
-26,6
+26,7
@@
namespace s4u {
xbt::signal<void()> onPlatformCreated;
xbt::signal<void()> onSimulationEnd;
xbt::signal<void(double)> onTimeAdvance;
xbt::signal<void()> onPlatformCreated;
xbt::signal<void()> onSimulationEnd;
xbt::signal<void(double)> onTimeAdvance;
+xbt::signal<void(void)> onDeadlock;
Engine *Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
Engine *Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */