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allow to call s4u::Exec->setHost() after its start, to migrate it
[simgrid.git] / src / s4u / s4u_engine.cpp
index 39e5922..97f2d89 100644 (file)
@@ -17,7 +17,7 @@
 #include "src/kernel/routing/NetPoint.hpp"
 #include "src/kernel/routing/NetZoneImpl.hpp"
 #include "src/surf/network_interface.hpp"
-#include "surf/surf.h" // routing_platf. FIXME:KILLME. SOON
+#include "surf/surf.hpp" // routing_platf. FIXME:KILLME. SOON
 
 XBT_LOG_NEW_CATEGORY(s4u,"Log channels of the S4U (Simgrid for you) interface");
 
@@ -26,6 +26,7 @@ namespace s4u {
 xbt::signal<void()> onPlatformCreated;
 xbt::signal<void()> onSimulationEnd;
 xbt::signal<void(double)> onTimeAdvance;
+xbt::signal<void(void)> onDeadlock;
 
 Engine *Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
 
@@ -93,6 +94,16 @@ void Engine::getHostList(std::vector<Host*>* list)
   for (auto const& kv : host_list)
     list->push_back(kv.second);
 }
+/** @brief Returns the amount of links in the platform */
+size_t Engine::getLinkCount()
+{
+  return simgrid::surf::LinkImpl::linksCount();
+}
+/** @brief Fills the passed list with all hosts found in the platform */
+void Engine::getLinkList(std::vector<Link*>* list)
+{
+  simgrid::surf::LinkImpl::linksList(list);
+}
 
 void Engine::run() {
   if (MC_is_active()) {