/* This code tests that we can change the stack-size between the actors creation. */
-#include "simgrid/s4u.hpp"
+#include <simgrid/s4u.hpp>
+namespace sg4 = simgrid::s4u;
XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_test, "Messages specific for this s4u example");
int main(int argc, char* argv[])
{
- simgrid::s4u::Engine e(&argc, argv);
+ sg4::Engine e(&argc, argv);
e.load_platform(argv[1]);
// If you don't specify anything, you get the default size (8Mb) or the one passed on the command line
- simgrid::s4u::Actor::create("actor", simgrid::s4u::Host::by_name("Tremblay"), actor);
+ sg4::Actor::create("actor", sg4::Host::by_name("Tremblay"), actor);
// You can use set_config(string) to pass a size that will be parsed. That value will be used for any subsequent
// actors
- simgrid::s4u::Engine::set_config("contexts/stack-size:16384");
- simgrid::s4u::Actor::create("actor", simgrid::s4u::Host::by_name("Tremblay"), actor);
- simgrid::s4u::Actor::create("actor", simgrid::s4u::Host::by_name("Tremblay"), actor);
+ sg4::Engine::set_config("contexts/stack-size:16384");
+ sg4::Actor::create("actor", sg4::Host::by_name("Tremblay"), actor);
+ sg4::Actor::create("actor", sg4::Host::by_name("Tremblay"), actor);
// You can use set_config(key, value) for the same effect.
- simgrid::s4u::Engine::set_config("contexts/stack-size", 32 * 1024);
- simgrid::s4u::Actor::create("actor", simgrid::s4u::Host::by_name("Tremblay"), actor);
- simgrid::s4u::Actor::create("actor", simgrid::s4u::Host::by_name("Tremblay"), actor);
+ sg4::Engine::set_config("contexts/stack-size", 32 * 1024);
+ sg4::Actor::create("actor", sg4::Host::by_name("Tremblay"), actor);
+ sg4::Actor::create("actor", sg4::Host::by_name("Tremblay"), actor);
// Or you can use set_stacksize() before starting the actor to modify only this one
- simgrid::s4u::Actor::init("actor", simgrid::s4u::Host::by_name("Tremblay"))->set_stacksize(64 * 1024)->start(actor);
- simgrid::s4u::Actor::create("actor", simgrid::s4u::Host::by_name("Tremblay"), actor);
+ sg4::Actor::init("actor", sg4::Host::by_name("Tremblay"))->set_stacksize(64 * 1024)->start(actor);
+ sg4::Actor::create("actor", sg4::Host::by_name("Tremblay"), actor);
e.run();
XBT_INFO("Simulation time %g", e.get_clock());