if (status == SMX_EXIT_FAILURE)
// kill means that this actor no longer exists, let's destroy it
simgrid::instr::Container::by_name(container_name)->remove_from_parent();
if (status == SMX_EXIT_FAILURE)
// kill means that this actor no longer exists, let's destroy it
simgrid::instr::Container::by_name(container_name)->remove_from_parent();