class UContext : public SwappedContext {
public:
- UContext(std::function<void()> code, void_pfn_smxprocess_t cleanup_func, smx_actor_t process,
- SwappedContextFactory* factory);
+ UContext(std::function<void()>&& code, actor::ActorImpl* actor, SwappedContextFactory* factory);
void swap_into(SwappedContext* to) override;
private:
ucontext_t uc_; /* the ucontext that executes the code */
-
-#if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
- const void* asan_stack_ = nullptr;
- size_t asan_stack_size_ = 0;
- UContext* asan_ctx_ = nullptr;
- bool asan_stop_ = false;
-#endif
-
- static void smx_ctx_sysv_wrapper(int, int);
- static void make_ctx(ucontext_t* ucp, void (*func)(int, int), UContext* arg);
};
class UContextFactory : public SwappedContextFactory {
public:
- UContextFactory() : SwappedContextFactory("UContextFactory") {}
-
- Context* create_context(std::function<void()> code, void_pfn_smxprocess_t cleanup, smx_actor_t process) override;
+ UContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override;
};
-}}} // namespace
+} // namespace context
+} // namespace kernel
+} // namespace simgrid
#endif