#include "simgrid/s4u/Host.hpp"
#include "simgrid/s4u/VirtualMachine.hpp"
#include "src/kernel/activity/ExecImpl.hpp"
-#include "src/simix/smx_host_private.hpp"
#include "src/simix/smx_private.hpp"
#include "src/surf/HostImpl.hpp"
ActorPtr Actor::create(std::string name, s4u::Host* host, std::function<void()> code)
{
+ smx_actor_t self = SIMIX_process_self();
+
simgrid::kernel::actor::ActorImpl* actor =
- simcall_process_create(std::move(name), std::move(code), nullptr, host, nullptr);
- return actor->iface();
+ simgrid::simix::simcall([self, name, host, code] { return self->init(std::move(name), host)->start(code); });
+
+ return actor->ciface();
}
ActorPtr Actor::create(std::string name, s4u::Host* host, const std::string& function, std::vector<std::string> args)