s4u::Actor::Actor(const char *name, s4u::Host *host, int argc, char **argv)
: s4u::Actor::Actor(name,host, argc,argv, -1) {
}
s4u::Actor::Actor(const char *name, s4u::Host *host, int argc, char **argv, double killTime) {
s4u::Actor::Actor(const char *name, s4u::Host *host, int argc, char **argv)
: s4u::Actor::Actor(name,host, argc,argv, -1) {
}
s4u::Actor::Actor(const char *name, s4u::Host *host, int argc, char **argv, double killTime) {