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Cosmetics on how we present examples in C++ and python
[simgrid.git] / examples / s4u / README.rst
index 8610665..c1ea3fe 100644 (file)
@@ -1,10 +1,5 @@
-.. S4U (Simgrid for you) is the next interface of SimGrid, expected to be released with SimGrid 4.0.
+.. S4U (Simgrid for you) is the modern interface of SimGrid, which new project should use.
 ..
-.. Even if it is not completely rock stable yet, it may well already fit
-.. your needs. You are welcome to try it and report any interface
-.. glitches that you see. Be however warned that the interface may change
-.. until the final release.  You will have to adapt your code on the way.
-.. 
 .. This file follows the ReStructured syntax to be included in the
 .. documentation, but it should remain readable directly.
 
@@ -31,55 +26,179 @@ to simulate.
 Actors: the Active Entities
 ===========================
 
+.. _s4u_ex_actors:
 
 Starting and Stoping Actors
 ---------------------------
 
   - **Creating actors:**
-    Most actors are started from the deployment XML file, but there is other methods.
-    This example show them all.
-    `examples/python/actor-create/actor-create_d.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-create/actor-create_d.xml>`_
+    Most actors are started from the deployment XML file, because this
+    is a :ref:`better scientific habbit <howto_science>`, but you can
+    also create them directly from your code.
+
+    .. tabs::
+    
+       .. group-tab:: C++
+       
+          You create actors either:
+             
+          - Directly with :cpp:func:`simgrid::s4u::Actor::create`
+          - From XML with :cpp:func:`simgrid::s4u::Engine::register_actor` (if your actor is a class)
+            or :cpp:func:`simgrid::s4u::Engine::register_function` (if your actor is a function)
+            and then :cpp:func:`simgrid::s4u::Engine::load_deployment`
+             
+          .. toggle-header::
+             :header: View examples/s4u/actor-create/s4u-actor-create.cpp
+             
+             `Download s4u-actor-create.cpp <https://framagit.org/simgrid/simgrid/raw/master/examples/s4u/actor-create/s4u-actor-create.cpp?inline=false>`_
+          
+             .. literalinclude:: ../../examples/s4u/actor-create/s4u-actor-create.cpp
+                :language: cpp
+             
+       .. group-tab:: Python
+       
+          You create actors either:
+            
+          - Directly with :py:func:`simgrid.Actor.create()`
+          - From XML with :py:func:`simgrid.Engine.register_actor()` and then :py:func:`simgrid.Engine.load_deployment()`
+               
+          .. toggle-header::
+             :header: View examples/python/actor-create/actor-create.py 
+             
+             `Download actor-create.py <https://framagit.org/simgrid/simgrid/raw/master/examples/python/actor-create/actor-create.py?inline=false>`_
+       
+             .. literalinclude:: ../../examples/python/actor-create/actor-create.py
+             
+       .. group-tab:: XML
+       
+          The following file is used in both C++ and Python.
+          
+          .. toggle-header::
+             :header: View examples/python/actor-create/actor-create_d.xml
+       
+             `Download actor-create_d.xml <https://framagit.org/simgrid/simgrid/raw/master/examples/python/actor-create/actor-create_d.xml?inline=false>`_
+    
+             .. literalinclude:: ../../examples/python/actor-create/actor-create_d.xml
+                :language: xml
+
+  - **React to the end of actors:** You can attach callbacks to the end of
+    actors. There is several ways of doing so, depending on whether you want to
+    attach your callback to a given actor and on how you define the end of a
+    given actor. User code probably want to react to the termination of an actor
+    while some plugins want to react to the destruction (memory collection) of
+    actors.
+
+    .. tabs::
     
-    - |cpp| `examples/s4u/actor-create/s4u-actor-create.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-create/s4u-actor-create.cpp>`_
-    - |py|  `examples/python/actor-create/actor-create.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-create/actor-create.py>`_
+       .. group-tab:: C++
 
-  - **React to the end of actors:**
-    You can attach a callback to the end of actors. There is two ways
-    of doing so, depending of whether you want your callback to be
-    executed when a specific actor ends (with ```this_actor::on_exit()```)
-    or whether it should be executed when any actor ends (with
-    ```Actor::on_destruction()```)
+          This example shows how to attach a callback to:
 
-    - |cpp| `examples/s4u/actor-exiting/s4u-actor-exiting.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-exiting/s4u-actor-exiting.cpp>`_
+          - the end of a specific actor: :cpp:func:`simgrid::s4u::this_actor::on_exit()`
+          - the end of any actor: :cpp:member:`simgrid::s4u::Actor::on_termination()`
+          - the destruction of any actor: :cpp:member:`simgrid::s4u::Actor::on_destruction()`
+
+          .. toggle-header::
+             :header: View examples/s4u/actor-exiting/s4u-actor-exiting.cpp
+             
+             `Download s4u-actor-exiting.cpp <https://framagit.org/simgrid/simgrid/raw/master/examples/s4u/actor-exiting/s4u-actor-exiting.cpp?inline=false>`_
+             
+             .. literalinclude:: ../../examples/s4u/actor-exiting/s4u-actor-exiting.cpp
+                :language: cpp
 
   - **Kill actors:**
     Actors can forcefully stop other actors.
     
-    - |cpp| `examples/s4u/actor-kill/s4u-actor-kill.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-kill/s4u-actor-kill.cpp>`_
-      :cpp:func:`void simgrid::s4u::Actor::kill(void)`,
-      :cpp:func:`void simgrid::s4u::Actor::kill_all()`,
-      :cpp:func:`simgrid::s4u::this_actor::exit`.
-    - |py| `examples/python/actor-kill/actor-kill.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-kill/actor-kill.py>`_
-      :py:func:`simgrid.Actor.kill`,
-      :py:func:`simgrid.Actor.kill_all`, 
-      :py:func:`simgrid.this_actor.exit`.
+    .. tabs::
+    
+       .. group-tab:: C++
+       
+          See also :cpp:func:`void simgrid::s4u::Actor::kill(void)`, :cpp:func:`void simgrid::s4u::Actor::kill_all()`, :cpp:func:`simgrid::s4u::this_actor::exit`.
+
+          .. toggle-header::
+             :header: View examples/s4u/actor-kill/s4u-actor-kill.cpp
+             
+             `Download s4u-actor-kill.cpp <https://framagit.org/simgrid/simgrid/raw/master/examples/s4u/actor-kill/s4u-actor-kill.cpp?inline=false>`_
+             
+             .. literalinclude:: ../../examples/s4u/actor-kill/s4u-actor-kill.cpp
+                :language: cpp
+                
+       .. group-tab:: Python
+
+          See also :py:func:`simgrid.Actor.kill`, :py:func:`simgrid.Actor.kill_all`, :py:func:`simgrid.this_actor.exit`.
+
+          .. toggle-header::
+             :header: View examples/python/actor-kill/actor-kill.py
+             
+             `Download actor-kill.py <https://framagit.org/simgrid/simgrid/raw/master/examples/python/actor-kill/actor-kill.py>`_
+             
+             .. literalinclude:: ../../examples/python/actor-kill/actor-kill.py
 
   - **Controling the actor life cycle from the XML:**
-    You can specify a start time and a kill time in the deployment
-    file.
-    |br| `examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp>`_
-    |br| `examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml>`_
+    You can specify a start time and a kill time in the deployment file.
+
+    .. tabs::
+
+       .. group-tab:: C++
+
+          This file is not really interesting: the important matter is in the XML file.
+
+          .. toggle-header::
+             :header: View examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp
+             
+             `Download s4u-actor-lifetime.cpp <https://framagit.org/simgrid/simgrid/raw/master/examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp?inline=false>`_
+             
+             .. literalinclude:: ../../examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp
+                :language: cpp
+
+       .. group-tab:: XML
+
+          This demonstrates the ``start_time`` and ``kill_time`` attribute of the :ref:`pf_tag_actor` tag.
+
+          .. toggle-header::
+             :header: View examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml
+             
+             `Download s4u-actor-lifetime_d.xml <https://framagit.org/simgrid/simgrid/raw/master/examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml?inline=false>`_
+             
+             .. literalinclude:: ../../examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml
+                :language: xml
 
   - **Daemonize actors:**
     Some actors may be intended to simulate daemons that run in background. This example show how to transform a regular
     actor into a daemon that will be automatically killed once the simulation is over.
     
-    - |cpp| `examples/s4u/actor-daemon/s4u-actor-daemon.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-daemon/s4u-actor-daemon.cpp>`_
-    - |py|  `examples/python/actor-daemon/actor-daemon.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-daemon/actor-daemon.py>`_
+    .. tabs::
+
+       .. group-tab:: C++
+
+          See also :cpp:func:`simgrid::s4u::Actor::daemonize()` and :cpp:func:`simgrid::s4u::Actor::is_daemon()`.
+
+          .. toggle-header::
+             :header: View examples/s4u/actor-daemon/s4u-actor-daemon.cpp
+             
+             `Download s4u-actor-daemon.cpp <https://framagit.org/simgrid/simgrid/raw/master/examples/s4u/actor-daemon/s4u-actor-daemon.cpp?inline=false>`_
+             
+             .. literalinclude:: ../../examples/s4u/actor-daemon/s4u-actor-daemon.cpp
+                :language: cpp
+
+       .. group-tab:: Python
+
+          See also :py:func:`simgrid.Actor.daemonize()` and :py:func:`simgrid.Actor.is_daemon()`.
+
+          .. toggle-header::
+             :header: View examples/python/actor-daemon/actor-daemon.py
+             
+             `Download actor-daemon.py <https://framagit.org/simgrid/simgrid/raw/master/examples/python/actor-daemon/actor-daemon.py?inline=false>`_
+             
+             .. literalinclude:: ../../examples/python/actor-daemon/actor-daemon.py
     
 Inter-Actors Interactions
 -------------------------
 
+See also the examples on :ref:`inter-actors communications
+<s4u_ex_communication>` and the ones on :ref:`classical
+synchronization objects <s4u_ex_IPC>`.
+
   - **Suspend and Resume actors:**    
     Actors can be suspended and resumed during their executions.
     
@@ -143,12 +262,14 @@ also the tesh files in the example directories for details.
   - **I/O replay:**
     Presents a set of event handlers reproducing classical I/O
     primitives (open, read, close).
-    |br| `examples/s4u/replay-storage/s4u-replay-storage.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/replay-storage/s4u-replay-storage.cpp>`_
+    |br| `examples/s4u/replay-io/s4u-replay-io.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/replay-io/s4u-replay-io.cpp>`_
 
 ==========================
 Activities: what Actors do
 ==========================
 
+.. _s4u_ex_communication:
+
 Communications on the Network
 -----------------------------
 
@@ -190,7 +311,7 @@ Executions on the CPU
 
   - **Basic execution:**
     The computations done in your program are not reported to the
-    simulated world, unless you explicitely request the simulator to pause
+    simulated world, unless you explicitly request the simulator to pause
     the actor until a given amount of flops gets computed on its simulated
     host. Some executions can be given an higher priority so that they
     get more resources.
@@ -201,37 +322,45 @@ Executions on the CPU
   - **Asynchronous execution:**
     You can start asynchronous executions, just like you would fire
     background threads.
-    |br| `examples/s4u/exec-async/s4u-exec-async.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-async/s4u-exec-async.cpp>`_
+    
+    - |cpp| `examples/s4u/exec-async/s4u-exec-async.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-async/s4u-exec-async.cpp>`_
+    - |py|  `examples/python/exec-async/exec-async.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/exec-async/exec-async.py>`_
     
   - **Remote execution:**
     You can start executions on remote hosts, or even change the host
     on which they occur during their execution.
-    |br| `examples/s4u/exec-remote/s4u-exec-remote.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-remote/s4u-exec-remote.cpp>`_
+    
+    - |cpp| `examples/s4u/exec-remote/s4u-exec-remote.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-remote/s4u-exec-remote.cpp>`_
+    - |py| `examples/python/exec-remote/exec-remote.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/exec-remote/exec-remote.py>`_
 
   - **Parallel executions:**
     These objects are convenient abstractions of parallel
     computational kernels that span over several machines, such as a
     PDGEM and the other ScaLAPACK routines. Note that this only works
-    with the "ptask_L07" host model (`--cfg=host/model:ptask_L07`).
+    with the "ptask_L07" host model (``--cfg=host/model:ptask_L07``).
     |br| `examples/s4u/exec-ptask/s4u-exec-ptask.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-ptask/s4u-exec-ptask.cpp>`_
     
   - **Using Pstates on a host:**
-    Shows how define a set of pstatesfor a host in the XML, and how the current
-    pstate can be accessed/changed with :cpp:func:`simgrid::s4u::Host::get_pstate_speed` and :cpp:func:`simgrid::s4u::Host::set_pstate`.
-    |br| `examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp>`_
-    |br| `examples/platforms/energy_platform.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/energy_platform.xml>`_
+    `examples/platforms/energy_platform.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/energy_platform.xml>`_
+    shows how define a set of pstates in the XML. The current pstate
+    of an host can then be accessed and changed from the program.
+
+    - |cpp| `examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp>`_
+      :cpp:func:`simgrid::s4u::Host::get_pstate_speed` and :cpp:func:`simgrid::s4u::Host::set_pstate`.
+    - |py|  `examples/python/exec-dvfs/exec-dvfs.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/exec-dvfs/exec-dvfs.py>`_
+      :py:func:`Host.get_pstate_speed` and :py:func:`Host.set_pstate`.
 
 I/O on Disks and Files
 ----------------------
 
 SimGrid provides two levels of abstraction to interact with the
-simulated storages. At the simplest level, you simply create read and
-write actions on the storage resources.
+simulated disks. At the simplest level, you simply create read and
+write actions on the disk resources.
 
-  - **Access to raw storage devices:**
+  - **Access to raw disk devices:**
     This example illustrates how to simply read and write data on a
-    simulated storage resource.
-    |br| `examples/s4u/io-storage-raw/s4u-io-storage-raw.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/io-storage-raw/s4u-io-storage-raw.cpp>`_
+    simulated disk resource.
+    |br| `examples/s4u/io-disk-raw/s4u-io-disk-raw.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/io-disk-raw/s4u-io-disk-raw.cpp>`_
 
 The FileSystem plugin provides a more detailed view, with the
 classical operations over files: open, move, unlink, and of course
@@ -248,6 +377,8 @@ result in short reads and short write, as in reality.
     i.e. when the accessed disk is not mounted on the caller's host.
     |br| `examples/s4u/io-file-remote/s4u-io-file-remote.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/io-file-remote/s4u-io-file-remote.cpp>`_
 
+.. _s4u_ex_IPC:
+
 Classical synchronization objects
 ---------------------------------
 
@@ -291,7 +422,7 @@ Interacting with the Platform
    resources must be turned off and on again, and how to react to such
    failures in your code.
    
-   |br| `examples/platforms/small_platform_with_failure.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/small_platform_with_failure.xml>`_
+   |br| `examples/platforms/small_platform_failures.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/small_platform_failures.xml>`_
    |br| The state profiles in `examples/platforms/profiles <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/profiles>`_
 
  - **Specifying speed profiles:** shows how to specify an external
@@ -308,7 +439,7 @@ Energy Simulation
     This platform file contains the energy profile of each links and
     hosts, which is necessary to get energy consumption predictions.
     As usual, you should not trust our example, and you should strive
-    to double-check that your instanciation matches your target platform.
+    to double-check that your instantiation matches your target platform.
     |br| `examples/platforms/energy_platform.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/energy_platform.xml>`_
 
   - **Consumption due to the CPU:** 
@@ -390,7 +521,34 @@ Distributed Hash Tables (DHT)
     One of the most famous DHT protocol.
     |br| `examples/s4u/dht-chord/s4u-dht-chord.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/dht-chord/s4u-dht-chord.cpp>`_
 
-.. TODO:: document here the examples about plugins
+.. _s4u_ex_clouds:
+
+Simulating Clouds
+-----------------
+
+  - **Cloud basics**
+    This example starts some computations both on PMs and VMs, and
+    migrates some VMs around.
+    |br| `examples/s4u/cloud-simple/s4u-cloud-simple.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/cloud-simple/s4u-cloud-simple.cpp>`_
+
+.. TODO:: document here the examples about clouds and plugins
+
+=======================
+Model-Checking Examples
+=======================
+
+The model-checker can be used to exhaustively search for issues in the
+tested application. It must be activated at compile time, but this
+mode is rather experimental in SimGrid (as of v3.22). You should not
+enable it unless you really want to formally verify your applications:
+SimGrid is slower and maybe less robust when MC is enabled.
+
+  - **Failing assert**
+    In this example, two actors send some data to a central server,
+    which asserts that the messages are always received in the same order.
+    This is obviously wrong, and the model-checker correctly finds a
+    counter-example to that assertion.
+    |br| `examples/s4u/mc-failing-assert/s4u-mc-failing-assert.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/mc-failing-assert/s4u-mc-failing-assert.cpp>`_
 
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