1 cmake_minimum_required(VERSION 2.6)
3 set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
4 ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
5 PROPERTIES GENERATED true)
7 set(EXECUTABLE_OUTPUT_PATH "${CMAKE_CURRENT_BINARY_DIR}")
9 add_executable(spawn_simulator ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
10 ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c)
11 add_executable(spawn_server ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
12 ${CMAKE_CURRENT_SOURCE_DIR}/spawn.c)
14 add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/_spawn_server.c
15 ${CMAKE_CURRENT_BINARY_DIR}/_spawn_simulator.c
16 DEPENDS gras_stub_generator ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
17 COMMAND ${CMAKE_BINARY_DIR}/bin/gras_stub_generator spawn ${CMAKE_CURRENT_SOURCE_DIR}/spawn.xml
18 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
21 ### Add definitions for compile
23 target_link_libraries(spawn_simulator simgrid pthread m )
24 target_link_libraries(spawn_server gras pthread m )
26 target_link_libraries(spawn_simulator simgrid)
27 target_link_libraries(spawn_server gras)