1 /* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
3 /* This program is free software; you can redistribute it and/or modify it
4 * under the terms of the license (GNU LGPL) which comes with this package. */
6 #ifndef SIMGRID_S4U_COMM_HPP
7 #define SIMGRID_S4U_COMM_HPP
9 #include <simgrid/forward.h>
10 #include <simgrid/s4u/Activity.hpp>
17 /** @brief Communication async
19 * Represents all asynchronous communications, that you can test or wait onto.
21 class XBT_PUBLIC Comm : public Activity_T<Comm> {
22 Mailbox* mailbox_ = nullptr;
23 kernel::actor::ActorImpl* sender_ = nullptr; /* specified for normal mailbox-based communications*/
24 kernel::actor::ActorImpl* receiver_ = nullptr;
25 Host* from_ = nullptr; /* specified only for direct host-to-host communications */
28 void* dst_buff_ = nullptr;
29 size_t dst_buff_size_ = 0;
30 void* src_buff_ = nullptr;
31 size_t src_buff_size_ = sizeof(void*);
32 /* FIXME: expose these elements in the API */
33 bool detached_ = false;
34 bool (*match_fun_)(void*, void*, kernel::activity::CommImpl*) = nullptr;
35 void (*clean_fun_)(void*) = nullptr;
36 void (*copy_data_function_)(kernel::activity::CommImpl*, void*, size_t) = nullptr;
41 void complete(Activity::State state) override;
45 friend Mailbox; // Factory of comms
50 /*! Creates a communication beween the two given hosts, bypassing the mailbox mechanism. */
51 static CommPtr sendto_init(Host* from, Host* to);
52 /** Do an asynchronous communication between two arbitrary hosts.
54 * This initializes a communication that completely bypass the mailbox and actors mechanism.
55 * There is really no limit on the hosts involved. In particular, the actor does not have to be on one of the involved
58 static CommPtr sendto_async(Host* from, Host* to, uint64_t simulated_size_in_bytes);
59 /** Do a blocking communication between two arbitrary hosts.
61 * This starts a blocking communication right away, bypassing the mailbox and actors mechanism.
62 * The calling actor is blocked until the end of the communication; there is really no limit on the hosts involved.
63 * In particular, the actor does not have to be on one of the involved hosts. Enjoy the comfort of the simulator :)
65 static void sendto(Host* from, Host* to, uint64_t simulated_size_in_bytes);
67 static xbt::signal<void(Comm const&)> on_send;
68 static xbt::signal<void(Comm const&)> on_recv;
69 static xbt::signal<void(Comm const&)> on_start;
70 static xbt::signal<void(Comm const&)> on_completion;
72 /*! take a vector s4u::CommPtr and return when one of them is finished.
73 * The return value is the rank of the first finished CommPtr. */
74 static ssize_t wait_any(const std::vector<CommPtr>& comms) { return wait_any_for(comms, -1); }
75 /*! Same as wait_any, but with a timeout. Return -1 if the timeout occurs.*/
76 static ssize_t wait_any_for(const std::vector<CommPtr>& comms, double timeout);
78 /*! take a vector s4u::CommPtr and return when all of them is finished. */
79 static void wait_all(const std::vector<CommPtr>& comms);
80 /*! Same as wait_all, but with a timeout. Return the number of terminated comm (less than comms.size() if the timeout
82 static size_t wait_all_for(const std::vector<CommPtr>& comms, double timeout);
83 /*! take a vector s4u::CommPtr and return the rank of the first finished one (or -1 if none is done). */
84 static ssize_t test_any(const std::vector<CommPtr>& comms);
87 XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for parameter")
88 static int wait_any(const std::vector<CommPtr>* comms) { return static_cast<int>(wait_any_for(*comms, -1)); }
89 XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for first parameter")
90 static int wait_any_for(const std::vector<CommPtr>* comms, double timeout) { return static_cast<int>(wait_any_for(*comms, timeout)); }
91 XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for parameter")
92 static void wait_all(const std::vector<CommPtr>* comms) { wait_all(*comms); }
93 XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for parameter")
94 static int test_any(const std::vector<CommPtr>* comms) { return static_cast<int>(test_any(*comms)); }
97 Comm* start() override;
98 Comm* wait_for(double timeout) override;
101 /** Start the comm, and ignore its result. It can be completely forgotten after that. */
103 /** Start the comm, and ignore its result. It can be completely forgotten after that. */
104 Comm* detach(void (*clean_function)(void*))
106 clean_fun_ = clean_function;
110 /** Sets the maximal communication rate (in byte/sec). Must be done before start */
111 CommPtr set_rate(double rate);
113 /** Specify the data to send.
116 * This is way will get actually copied over to the receiver.
117 * That's completely unrelated from the simulated size (given by :cpp:func:`simgrid::s4u::Comm::set_payload_size`):
118 * you can send a short buffer in your simulator, that represents a very large message
119 * in the simulated world, or the opposite.
122 CommPtr set_src_data(void* buff);
123 /** Specify the size of the data to send (not to be mixed with set_payload_size())
126 * That's the size of the data to actually copy in the simulator (ie, the data passed with
127 * :cpp:func:`simgrid::s4u::Comm::set_src_data`). That's completely unrelated from the simulated size (given by
128 * :cpp:func:`simgrid::s4u::Comm::set_payload_size`)): you can send a short buffer in your simulator, that represents
129 * a very large message in the simulated world, or the opposite.
132 CommPtr set_src_data_size(size_t size);
134 /** Specify the amount of bytes which exchange should be simulated (not to be mixed with set_src_data_size())
137 * That's the size of the simulated data, that's completely related from the actual data size (given by
138 * :cpp:func:`simgrid::s4u::Comm::set_src_data_size`).
141 CommPtr set_payload_size(uint64_t bytes);
143 /** Specify the data to send and its size (not to be mixed with set_payload_size())
146 * This is way will get actually copied over to the receiver.
147 * That's completely unrelated from the simulated size (given by :cpp:func:`simgrid::s4u::Comm::set_payload_size`):
148 * you can send a short buffer in your simulator, that represents a very large message
149 * in the simulated world, or the opposite.
152 CommPtr set_src_data(void* buff, size_t size);
154 /** Specify where to receive the data.
156 * That's a buffer where the sent data will be copied */
157 CommPtr set_dst_data(void** buff);
158 /** Specify the buffer in which the data should be received
160 * That's a buffer where the sent data will be copied */
161 CommPtr set_dst_data(void** buff, size_t size);
162 /** Retrieve where the data will be copied on the receiver side */
163 void* get_dst_data();
165 /** Retrieve the mailbox on which this comm acts */
166 Mailbox* get_mailbox() const;
167 /** Retrieve the size of the received data. Not to be mixed with @ref Activity::set_remaining() */
168 size_t get_dst_data_size() const;
170 Actor* get_sender() const;
172 bool is_assigned() const override { return (to_ != nullptr && from_ != nullptr) || (mailbox_ != nullptr); }
174 CommPtr set_copy_data_callback(void (*callback)(kernel::activity::CommImpl*, void*, size_t));
175 static void copy_buffer_callback(kernel::activity::CommImpl*, void*, size_t);
176 static void copy_pointer_callback(kernel::activity::CommImpl*, void*, size_t);
179 } // namespace simgrid
181 #endif /* SIMGRID_S4U_COMM_HPP */