1 /* Copyright (c) 2007-2022. The SimGrid Team. All rights reserved. */
3 /* This program is free software; you can redistribute it and/or modify it
4 * under the terms of the license (GNU LGPL) which comes with this package. */
8 #include "simgrid/Exception.hpp"
9 #include "simgrid/s4u/Host.hpp"
10 #include "src/kernel/activity/CommImpl.hpp"
11 #include "src/kernel/context/Context.hpp"
12 #include "src/surf/surf_interface.hpp"
16 XBT_LOG_NEW_DEFAULT_SUBCATEGORY(ker_context, kernel, "Context switching mechanism");
22 std::function<ContextFactory*(void)> ContextFactory::initializer;
24 static e_xbt_parmap_mode_t parallel_synchronization_mode = XBT_PARMAP_DEFAULT;
25 static int parallel_contexts = 1;
29 /** @brief Returns whether some parallel threads are used for the user contexts. */
32 return parallel_contexts > 1;
36 * @brief Returns the number of parallel threads used for the user contexts.
37 * @return the number of threads (1 means no parallelism)
41 return parallel_contexts;
45 * @brief Sets the number of parallel threads to use for the user contexts.
47 * This function should be called before initializing SIMIX.
48 * A value of 1 means no parallelism (1 thread only).
49 * If the value is greater than 1, the thread support must be enabled.
51 * @param nb_threads the number of threads to use
53 void set_nthreads(int nb_threads)
55 if (nb_threads <= 0) {
56 nb_threads = std::thread::hardware_concurrency();
57 XBT_INFO("Auto-setting contexts/nthreads to %d", nb_threads);
59 parallel_contexts = nb_threads;
63 * @brief Sets the synchronization mode to use when actors are run in parallel.
64 * @param mode how to synchronize threads if actors are run in parallel
66 void set_parallel_mode(e_xbt_parmap_mode_t mode)
68 parallel_synchronization_mode = mode;
72 * @brief Returns the synchronization mode used when actors are run in parallel.
73 * @return how threads are synchronized if actors are run in parallel
75 e_xbt_parmap_mode_t get_parallel_mode()
77 return parallel_synchronization_mode;
80 ContextFactory::~ContextFactory() = default;
82 thread_local Context* Context::current_context_ = nullptr;
85 /* Install or disable alternate signal stack, for SIGSEGV handler. */
86 int Context::install_sigsegv_stack(stack_t* old_stack, bool enable)
88 static std::vector<unsigned char> sigsegv_stack(SIGSTKSZ);
90 stack.ss_sp = sigsegv_stack.data();
91 stack.ss_size = sigsegv_stack.size();
92 stack.ss_flags = enable ? 0 : SS_DISABLE;
93 return sigaltstack(&stack, old_stack);
97 Context* Context::self()
99 return current_context_;
101 void Context::set_current(Context* self)
103 current_context_ = self;
106 void Context::declare_context(std::size_t size)
109 /* Store the address of the stack in heap to compare it apart of heap comparison */
111 MC_ignore_heap(this, size);
115 Context* ContextFactory::attach(actor::ActorImpl*)
117 xbt_die("Cannot attach with this ContextFactory.\n"
118 "Try using --cfg=contexts/factory:thread instead.\n");
121 Context* ContextFactory::create_maestro(std::function<void()>&&, actor::ActorImpl*)
123 xbt_die("Cannot create_maestro with this ContextFactory.\n"
124 "Try using --cfg=contexts/factory:thread instead.\n");
127 Context::Context(std::function<void()>&& code, actor::ActorImpl* actor, bool maestro)
128 : code_(std::move(code)), actor_(actor), is_maestro_(maestro)
130 /* If we are creating maestro, we should set it as the current context */
138 set_current(nullptr);
143 this->actor_->cleanup_from_self();
144 throw ForcefulKillException(); // clean RAII variables with the dedicated exception
146 AttachContext::~AttachContext() = default;
148 } // namespace context
149 } // namespace kernel
150 } // namespace simgrid