1 /* Copyright (c) 2008-2023. The SimGrid Team. All rights reserved. */
3 /* This program is free software; you can redistribute it and/or modify it
4 * under the terms of the license (GNU LGPL) which comes with this package. */
6 #include "src/mc/explo/udpor/UnfoldingEvent.hpp"
7 #include "src/mc/explo/udpor/History.hpp"
9 namespace simgrid::mc::udpor {
11 UnfoldingEvent::UnfoldingEvent(std::initializer_list<const UnfoldingEvent*> init_list)
12 : UnfoldingEvent(EventSet(std::move(init_list)))
16 UnfoldingEvent::UnfoldingEvent(EventSet immediate_causes, std::shared_ptr<Transition> transition)
17 : associated_transition(std::move(transition)), immediate_causes(std::move(immediate_causes))
21 bool UnfoldingEvent::operator==(const UnfoldingEvent& other) const
23 // Must be run by the same actor
24 if (associated_transition->aid_ != other.associated_transition->aid_)
27 // If run by the same actor, must be the same _step_ of that actor's
30 // TODO: Add in information to determine which step in the sequence this actor was executed
32 // All unfolding event objects are created in reference to
33 // an Unfolding object which owns them. Hence, the references
34 // they contain to other events in the unfolding can
35 // be used as intrinsic identities (i.e. we don't need to
36 // recursively check if each of our causes has a `==` in
37 // the other event's causes)
38 return this->immediate_causes == other.immediate_causes;
41 EventSet UnfoldingEvent::get_history() const
43 return History(this).get_all_events();
46 bool UnfoldingEvent::related_to(const UnfoldingEvent* other) const
48 return this->in_history_of(other) or other->in_history_of(this);
51 bool UnfoldingEvent::in_history_of(const UnfoldingEvent* other) const
53 return History(other).contains(this);
56 bool UnfoldingEvent::conflicts_with(const UnfoldingEvent* other) const
58 // Events that have a causal relation never are in conflict
59 // in an unfolding structure. Two events in conflict must
60 // not be contained in each other's histories
61 if (related_to(other)) {
65 const EventSet my_history = get_history();
66 const EventSet other_history = other->get_history();
67 const EventSet unique_to_me = my_history.subtracting(other_history);
68 const EventSet unique_to_other = other_history.subtracting(my_history);
70 const bool conflicts_with_me = std::any_of(unique_to_me.begin(), unique_to_me.end(),
71 [&](const UnfoldingEvent* e) { return e->is_dependent_with(other); });
72 const bool conflicts_with_other = std::any_of(unique_to_other.begin(), unique_to_other.end(),
73 [&](const UnfoldingEvent* e) { return e->is_dependent_with(this); });
74 return conflicts_with_me or conflicts_with_other;
77 bool UnfoldingEvent::conflicts_with(const Configuration& config) const
79 // A configuration is itself already conflict-free. Thus, it is
80 // simply a matter of testing whether or not the transition associated
81 // with the event is dependent with any already in `config` that are
82 // OUTSIDE this event's history (in an unfolding, events only conflict
83 // if they are not related)
84 const EventSet potential_conflicts = config.get_events().subtracting(get_history());
85 return std::any_of(potential_conflicts.cbegin(), potential_conflicts.cend(),
86 [&](const UnfoldingEvent* e) { return this->is_dependent_with(e); });
89 bool UnfoldingEvent::immediately_conflicts_with(const UnfoldingEvent* other) const
91 // They have to be in conflict at a minimum
92 if (not conflicts_with(other)) {
96 auto combined_events = History(EventSet{this, other}).get_all_events();
98 // See the definition of immediate conflicts in the original paper on UDPOR
100 combined_events.remove(this);
101 if (not combined_events.is_valid_configuration()) {
104 combined_events.insert(this);
108 combined_events.remove(other);
109 if (not combined_events.is_valid_configuration()) {
112 combined_events.insert(other);
118 bool UnfoldingEvent::is_dependent_with(const Transition* t) const
120 return associated_transition->depends(t);
123 bool UnfoldingEvent::is_dependent_with(const UnfoldingEvent* other) const
125 return is_dependent_with(other->associated_transition.get());
128 } // namespace simgrid::mc::udpor