*
* * If you build the DLL, define the DLL_EXPORT symbol so that all symbols
* actually get exported by this file.
-
- * * If you do a static windows compilation, define DLL_STATIC, both when
- * compiling the application files and when compiling the library.
*
* * If you link your application against the DLL or if you do a UNIX build,
* don't do anything special. This file will do the right thing for you
# define XBT_PUBLIC_CLASS class __declspec(dllexport)
# define XBT_PRIVATE
-/* Pack everything up statically */
-#elif defined(DLL_STATIC)
-# define XBT_PUBLIC(type) type
-# define XBT_EXPORT_NO_IMPORT(type) type
-# define XBT_IMPORT_NO_EXPORT(type) type
-# define XBT_PUBLIC_DATA(type) extern type
-# define XBT_PUBLIC_CLASS class
-# define XBT_PRIVATE
-
/* Link against the DLL */
-#elif (defined(_XBT_WIN32) && !defined(DLL_EXPORT) && !defined(DLL_STATIC))
+#elif (defined(_XBT_WIN32) && !defined(DLL_EXPORT))
# define XBT_PUBLIC(type) __declspec(dllimport) type
# define XBT_EXPORT_NO_IMPORT(type) type
# define XBT_IMPORT_NO_EXPORT(type) __declspec(dllimport) type
/* Warning: The file internal_config.h is AUTOMATICALLY GENERATED by Cmake.
* Edit the template instead: tools/cmake/src/internal_config.h.in */
-/* Copyright (c) 2004-2014. The SimGrid Team.
+/* Copyright (c) 2004-2016. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
#define DLL_EXPORT
#endif
#else
- #ifdef _XBT_DLL_STATIC
- #ifndef DLL_STATIC
- #define DLL_STATIC
- #endif
- #else
- #ifndef DLL_EXPORT
- #define DLL_IMPORT
- #endif
+ #ifndef DLL_IMPORT
+ #define DLL_IMPORT
#endif
#endif
#cmakedefine HAVE_CGRAPH_H @CGRAPH_H@
#cmakedefine HAVE_AGRAPH_H @AGRAPH_H@
-/* Define if building universal (internal helper macro) */
-#cmakedefine AC_APPLE_UNIVERSAL_BUILD @AC_APPLE_UNIVERSAL_BUILD@
-
/* Path to the addr2line tool */
#cmakedefine ADDR2LINE "@ADDR2LINE@"