/* mallocator - recycle objects to avoid malloc() / free() */
-/* Copyright (c) 2006-2018. The SimGrid Team.
+/* Copyright (c) 2006-2017. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
static inline void lock_reset(xbt_mallocator_t m)
{
- atomic_flag_clear(&m->lock);
+ m->lock = 0;
}
static inline void lock_acquire(xbt_mallocator_t m)
{
if (initialization_done > 1) {
- while (atomic_flag_test_and_set(&m->lock))
+ while (__atomic_test_and_set(&m->lock, __ATOMIC_ACQUIRE))
/* nop */;
}
}
static inline void lock_release(xbt_mallocator_t m)
{
if (initialization_done > 1)
- atomic_flag_clear(&m->lock);
+ __atomic_clear(&m->lock, __ATOMIC_RELEASE);
}
/**
/* mallocator - recycle objects to avoid malloc() / free() */
-/* Copyright (c) 2006-2018. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2017. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#ifndef XBT_MALLOCATOR_PRIVATE_H
#define XBT_MALLOCATOR_PRIVATE_H
-#include <stdatomic.h>
#include <xbt/function_types.h>
typedef struct s_xbt_mallocator {
pvoid_f_void_t new_f; /* function to call when we are running out of objects */
void_f_pvoid_t free_f; /* function to call when we have got too many objects */
void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
- atomic_flag lock; /* lock to ensure the mallocator is thread-safe */
+ char lock; /* lock to ensure the mallocator is thread-safe */
} s_xbt_mallocator_t;
#endif