#include "simgrid/sg_config.hpp"
#include "src/include/surf/surf.hpp" //get_clock() and surf_solve()
#include "src/kernel/resource/DiskImpl.hpp"
+#include "src/kernel/resource/profile/Profile.hpp"
#include "src/mc/mc_record.hpp"
#include "src/mc/mc_replay.hpp"
#include "src/simix/smx_private.hpp"
namespace simgrid {
namespace kernel {
+EngineImpl* EngineImpl::instance_ = nullptr; /* That singleton is awful too. */
config::Flag<double> cfg_breakpoint{"debug/breakpoint",
"When non-negative, raise a SIGTRAP after given (simulated) time", -1.0};
-EngineImpl::~EngineImpl()
+void EngineImpl::shutdown()
{
+ static bool already_cleaned_up = false;
+ if (already_cleaned_up)
+ return; // to avoid double cleaning by java and C
+ already_cleaned_up = true;
+ if (not EngineImpl::instance_) {
+ simix_global->destroy_maestro();
+ simix_global->destroy_context_factory();
+ return; // Nothing more to shutdown
+ }
+ XBT_DEBUG("EngineImpl::shutdown() called. Simulation's over.");
+
+ if (instance_->has_actors_to_run() && simgrid_get_clock() <= 0.0) {
+ XBT_CRITICAL(" ");
+ XBT_CRITICAL("The time is still 0, and you still have processes ready to run.");
+ XBT_CRITICAL("It seems that you forgot to run the simulation that you setup.");
+ xbt_die("Bailing out to avoid that stop-before-start madness. Please fix your code.");
+ }
+
+#if HAVE_SMPI
+ if (not instance_->actor_list_.empty()) {
+ if (smpi_process()->initialized()) {
+ xbt_die("Process exited without calling MPI_Finalize - Killing simulation");
+ } else {
+ XBT_WARN("Process called exit when leaving - Skipping cleanups");
+ return;
+ }
+ }
+#endif
+
+ /* Kill all actors (but maestro) */
+ simix_global->get_maestro()->kill_all();
+ instance_->run_all_actors();
+ instance_->empty_trash();
+
+ /* Let's free maestro now */
+ simix_global->destroy_maestro();
+
+ /* Finish context module and SURF */
+ simix_global->destroy_context_factory();
while (not timer::kernel_timers().empty()) {
delete timer::kernel_timers().top().second;
timer::kernel_timers().pop();
}
+ tmgr_finalize();
+ sg_platf_exit();
+
+ simgrid::s4u::Engine::shutdown();
+
+ simix_global = nullptr;
+}
+
+EngineImpl::~EngineImpl()
+{
/* Since hosts_ is a std::map, the hosts are destroyed in the lexicographic order, which ensures that the output is
* reproducible.
*/
std::vector<xbt::Task<void()>> tasksTemp;
std::mutex mutex_;
+ static EngineImpl* instance_;
+
friend s4u::Engine;
public:
EngineImpl() = default;
+ /* Currently, only one instance is allowed to exist. This is why you can't copy or move it */
+#ifndef DOXYGEN
EngineImpl(const EngineImpl&) = delete;
EngineImpl& operator=(const EngineImpl&) = delete;
virtual ~EngineImpl();
+ static void shutdown();
+#endif
void load_deployment(const std::string& file) const;
void register_function(const std::string& name, const actor::ActorCodeFactory& code);
const std::vector<resource::Model*>& get_all_models() const { return models_; }
static EngineImpl* get_instance() { return simgrid::s4u::Engine::get_instance()->pimpl; }
+
actor::ActorCodeFactory get_function(const std::string& name)
{
auto res = registered_functions.find(name);
xbt::signal<void(double)> Engine::on_time_advance;
xbt::signal<void(void)> Engine::on_deadlock;
-Engine* Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
+Engine* Engine::instance_ = nullptr; /* This singleton is awful, but I don't see no other solution right now. */
void Engine::initialize(int* argc, char** argv)
{
xbt_assert(Engine::instance_ == nullptr, "It is currently forbidden to create more than one instance of s4u::Engine");
Engine::instance_ = this;
+ kernel::EngineImpl::instance_ = pimpl;
instr::init();
SIMIX_global_init(argc, argv);
}
simgrid::s4u::Engine::on_platform_created.connect(surf_presolve);
if (simgrid::config::get_value<bool>("debug/clean-atexit"))
- atexit(SIMIX_clean);
-}
-
-/**
- * @ingroup SIMIX_API
- * @brief Clean the SIMIX simulation
- *
- * This functions remove the memory used by SIMIX
- */
-void SIMIX_clean()
-{
- static bool smx_cleaned = false;
- if (smx_cleaned)
- return; // to avoid double cleaning by java and C
-
- smx_cleaned = true;
- XBT_DEBUG("SIMIX_clean called. Simulation's over.");
- auto* engine = simgrid::kernel::EngineImpl::get_instance();
- if (engine->has_actors_to_run() && simgrid::s4u::Engine::get_clock() <= 0.0) {
- XBT_CRITICAL(" ");
- XBT_CRITICAL("The time is still 0, and you still have processes ready to run.");
- XBT_CRITICAL("It seems that you forgot to run the simulation that you setup.");
- xbt_die("Bailing out to avoid that stop-before-start madness. Please fix your code.");
- }
-
-#if HAVE_SMPI
- if (not engine->get_actor_list().empty()) {
- if (smpi_process()->initialized()) {
- xbt_die("Process exited without calling MPI_Finalize - Killing simulation");
- } else {
- XBT_WARN("Process called exit when leaving - Skipping cleanups");
- return;
- }
- }
-#endif
-
- /* Kill all processes (but maestro) */
- simix_global->get_maestro()->kill_all();
- engine->run_all_actors();
- engine->empty_trash();
-
- /* Let's free maestro now */
- simix_global->destroy_maestro();
-
- /* Finish context module and SURF */
- simix_global->destroy_context_factory();
-
- surf_exit();
-
- simix_global = nullptr;
+ atexit(simgrid::kernel::EngineImpl::shutdown);
}
/**
XBT_PUBLIC_DATA std::unique_ptr<simgrid::simix::Global> simix_global;
-XBT_PUBLIC void SIMIX_clean();
-
#endif