include teshsuite/python/corrupt-stack/corrupt-stack.tesh
include teshsuite/python/corrupt-stack/corrupt-stack_d.xml
include teshsuite/s4u/activity-lifecycle/activity-lifecycle.cpp
+include teshsuite/s4u/activity-lifecycle/activity-lifecycle.hpp
include teshsuite/s4u/activity-lifecycle/activity-lifecycle.tesh
+include teshsuite/s4u/activity-lifecycle/testing_comm.cpp
+include teshsuite/s4u/activity-lifecycle/testing_exec.cpp
include teshsuite/s4u/activity-lifecycle/testing_platform.xml
+include teshsuite/s4u/activity-lifecycle/testing_sleep.cpp
include teshsuite/s4u/activity-test-wait/activity-test-wait.cpp
include teshsuite/s4u/activity-test-wait/activity-test-wait.tesh
include teshsuite/s4u/actor-autorestart/actor-autorestart.cpp
set(teshsuite_src ${teshsuite_src} ${CMAKE_CURRENT_SOURCE_DIR}/${x}/${x}.cpp)
endforeach()
+foreach(x sleep exec comm)
+ target_sources(activity-lifecycle PRIVATE activity-lifecycle/testing_${x}.cpp)
+ set(teshsuite_src ${teshsuite_src} ${CMAKE_CURRENT_SOURCE_DIR}/activity-lifecycle/testing_${x}.cpp)
+endforeach()
+
## Add the tests.
## Some need to be run with all factories, some don't need tesh to run
foreach(x actor actor-autorestart
set(tesh_files ${tesh_files} ${CMAKE_CURRENT_SOURCE_DIR}/${x}/${x}.tesh)
endforeach()
-set(teshsuite_src ${teshsuite_src} PARENT_SCOPE)
+set(teshsuite_src ${teshsuite_src} ${CMAKE_CURRENT_SOURCE_DIR}/activity-lifecycle/activity-lifecycle.hpp PARENT_SCOPE)
set(tesh_files ${tesh_files} PARENT_SCOPE)
set(xml_files ${xml_files} ${CMAKE_CURRENT_SOURCE_DIR}/activity-lifecycle/testing_platform.xml PARENT_SCOPE)
#define CATCH_CONFIG_RUNNER // we supply our own main()
-#include "../../src/include/catch.hpp"
+#include "activity-lifecycle.hpp"
-#include <simgrid/s4u.hpp>
#include <xbt/config.hpp>
-XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_test, "Messages specific for this s4u example");
+XBT_LOG_NEW_CATEGORY(s4u_test, "Messages specific for this s4u example");
std::vector<simgrid::s4u::Host*> all_hosts;
/* Helper function easing the testing of actor's ending condition */
-static void assert_exit(bool exp_success, double duration)
+void assert_exit(bool exp_success, double duration)
{
double expected_time = simgrid::s4u::Engine::get_clock() + duration;
simgrid::s4u::this_actor::on_exit([exp_success, expected_time](bool got_failed) {
}
/* Helper function in charge of doing some sanity checks after each test */
-static void assert_cleanup()
+void assert_cleanup()
{
/* Check that no actor remain (but on host[0], where main_dispatcher lives */
for (unsigned int i = 0; i < all_hosts.size(); i++) {
// TODO: Check that all LMM are empty
}
-/**
- ** Each tests
- **/
-
-/* We need an extra actor here, so that it can sleep until the end of each test */
-#define BEGIN_SECTION(descr) SECTION(descr) { simgrid::s4u::Actor::create(descr, all_hosts[0], []()
-#define END_SECTION })
-
-TEST_CASE("Activity lifecycle: sleep activities")
-{
- XBT_INFO("#####[ launch next \"sleep\" test ]#####");
-
- BEGIN_SECTION("sleep")
- {
- XBT_INFO("Launch a sleep(5), and let it proceed");
- bool global = false;
-
- simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5", all_hosts[1], [&global]() {
- assert_exit(true, 5);
- simgrid::s4u::this_actor::sleep_for(5);
- global = true;
- });
-
- simgrid::s4u::this_actor::sleep_for(9);
- INFO("Did the forked actor modify the global after sleeping, or was it killed before?");
- REQUIRE(global);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("sleep killed at start")
- {
- XBT_INFO("Launch a sleep(5), and kill it right after start");
- simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_killed", all_hosts[1], []() {
- assert_exit(false, 0);
- simgrid::s4u::this_actor::sleep_for(5);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::yield();
- sleeper5->kill();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("sleep killed in middle")
- {
- XBT_INFO("Launch a sleep(5), and kill it after 2 secs");
- simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_killed", all_hosts[1], []() {
- assert_exit(false, 2);
- simgrid::s4u::this_actor::sleep_for(5);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::sleep_for(2);
- sleeper5->kill();
-
- END_SECTION;
- }
-
- /* We cannot kill right at the end of the action because killer actors are always rescheduled to the end of the round
- * to avoid that they exit before their victim dereferences their name */
-
- BEGIN_SECTION("sleep restarted at start")
- {
- XBT_INFO("Launch a sleep(5), and restart its host right after start");
- simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], []() {
- assert_exit(false, 0);
- simgrid::s4u::this_actor::sleep_for(5);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::yield();
- sleeper5->get_host()->turn_off();
- sleeper5->get_host()->turn_on();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("sleep restarted in middle")
- {
- XBT_INFO("Launch a sleep(5), and restart its host after 2 secs");
- simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], []() {
- assert_exit(false, 2);
- simgrid::s4u::this_actor::sleep_for(5);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::sleep_for(2);
- sleeper5->get_host()->turn_off();
- sleeper5->get_host()->turn_on();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("sleep restarted at end")
- {
- XBT_INFO("Launch a sleep(5), and restart its host right when it stops");
- bool sleeper_done = false;
-
- simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], [&sleeper_done]() {
- assert_exit(true, 5);
- simgrid::s4u::this_actor::sleep_for(5);
- sleeper_done = true;
- });
-
- simgrid::s4u::Actor::create("killer", all_hosts[0], []() {
- simgrid::s4u::this_actor::sleep_for(5);
- XBT_VERB("Killer!");
- all_hosts[1]->turn_off();
- all_hosts[1]->turn_on();
- });
-
- simgrid::s4u::this_actor::sleep_for(9);
- INFO("Was restarted actor already dead in the scheduling round during which the host_off simcall was issued?");
- REQUIRE(sleeper_done);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("turn off its own host")
- {
- XBT_INFO("Launch a sleep(5), then saw off the branch it's sitting on");
- simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], []() {
- assert_exit(false, 5);
- simgrid::s4u::this_actor::sleep_for(5);
- simgrid::s4u::this_actor::get_host()->turn_off();
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::sleep_for(9);
- all_hosts[1]->turn_on();
-
- END_SECTION;
- }
-
- simgrid::s4u::this_actor::sleep_for(10);
- assert_cleanup();
-}
-
-TEST_CASE("Activity lifecycle: exec activities")
-{
- XBT_INFO("#####[ launch next \"exec\" test ]#####");
-
- BEGIN_SECTION("exec")
- {
- XBT_INFO("Launch a execute(5s), and let it proceed");
- bool global = false;
-
- simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5", all_hosts[1], [&global]() {
- assert_exit(true, 5.);
- simgrid::s4u::this_actor::execute(500000000);
- global = true;
- });
-
- simgrid::s4u::this_actor::sleep_for(9);
- INFO("Did the forked actor modify the global after sleeping, or was it killed before?");
- REQUIRE(global);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("exec killed at start")
- {
- XBT_INFO("Launch a execute(5s), and kill it right after start");
- simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_killed", all_hosts[1], []() {
- assert_exit(false, 0);
- simgrid::s4u::this_actor::execute(500000000);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::yield();
- exec5->kill();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("exec killed in middle")
- {
- XBT_INFO("Launch a execute(5s), and kill it after 2 secs");
- simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_killed", all_hosts[1], []() {
- assert_exit(false, 2);
- simgrid::s4u::this_actor::execute(500000000);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::sleep_for(2);
- exec5->kill();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("exec restarted at start")
- {
- XBT_INFO("Launch a execute(5s), and restart its host right after start");
- simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], []() {
- assert_exit(false, 0);
- simgrid::s4u::this_actor::execute(500000000);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::yield();
- exec5->get_host()->turn_off();
- exec5->get_host()->turn_on();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("exec restarted in middle")
- {
- XBT_INFO("Launch a execute(5s), and restart its host after 2 secs");
- simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], []() {
- assert_exit(false, 2);
- simgrid::s4u::this_actor::execute(500000000);
- FAIL("I should be dead now");
- });
-
- simgrid::s4u::this_actor::sleep_for(2);
- exec5->get_host()->turn_off();
- exec5->get_host()->turn_on();
-
- END_SECTION;
- }
-
- BEGIN_SECTION("exec restarted at end")
- {
- XBT_INFO("Launch a execute(5s), and restart its host right when it stops");
- bool execution_done = false;
-
- simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], [&execution_done]() {
- assert_exit(true, 5);
- simgrid::s4u::this_actor::execute(500000000);
- execution_done = true;
- });
-
- simgrid::s4u::Actor::create("killer", all_hosts[0], []() {
- simgrid::s4u::this_actor::sleep_for(5);
- XBT_VERB("Killer!");
- all_hosts[1]->turn_off();
- all_hosts[1]->turn_on();
- });
-
- simgrid::s4u::this_actor::sleep_for(9);
- INFO("Was restarted actor already dead in the scheduling round during which the host_off simcall was issued?");
- REQUIRE(execution_done);
-
- END_SECTION;
- }
-
- simgrid::s4u::this_actor::sleep_for(10);
- assert_cleanup();
-}
-
-TEST_CASE("Activity lifecycle: comm activities")
-{
- XBT_INFO("#####[ launch next \"comm\" test ]#####");
-
- BEGIN_SECTION("comm")
- {
- XBT_INFO("Launch a communication");
- bool send_done = false;
- bool recv_done = false;
-
- simgrid::s4u::Actor::create("sender", all_hosts[1], [&send_done]() {
- assert_exit(true, 5);
- char* payload = xbt_strdup("toto");
- simgrid::s4u::Mailbox::by_name("mb")->put(payload, 5000);
- send_done = true;
- });
-
- simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
- assert_exit(true, 5);
- void* payload = simgrid::s4u::Mailbox::by_name("mb")->get();
- xbt_free(payload);
- recv_done = true;
- });
-
- simgrid::s4u::this_actor::sleep_for(9);
- INFO("Sender or receiver killed somehow. It shouldn't");
- REQUIRE(send_done);
- REQUIRE(recv_done);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm dsend and quit (put before get)")
- {
- XBT_INFO("Launch a detached communication and end right after");
- bool dsend_done = false;
- bool recv_done = false;
-
- simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[1], [&dsend_done]() {
- assert_exit(true, 0);
- char* payload = xbt_strdup("toto");
- simgrid::s4u::Mailbox::by_name("mb")->put_init(payload, 1000)->detach();
- dsend_done = true;
- });
-
- simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
- assert_exit(true, 3);
- simgrid::s4u::this_actor::sleep_for(2);
- void* payload = simgrid::s4u::Mailbox::by_name("mb")->get();
- xbt_free(payload);
- recv_done = true;
- });
-
- // Sleep long enough to let the test ends by itself. 3 + surf_precision should be enough.
- simgrid::s4u::this_actor::sleep_for(4);
- INFO("Sender or receiver killed somehow. It shouldn't");
- REQUIRE(dsend_done);
- REQUIRE(recv_done);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm dsend and quit (get before put)")
- {
- XBT_INFO("Launch a detached communication and end right after");
- bool dsend_done = false;
- bool recv_done = false;
-
- simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[1], [&dsend_done]() {
- assert_exit(true, 2);
- char* payload = xbt_strdup("toto");
- simgrid::s4u::this_actor::sleep_for(2);
- simgrid::s4u::Mailbox::by_name("mb")->put_init(payload, 1000)->detach();
- dsend_done = true;
- });
-
- simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
- assert_exit(true, 3);
- void* payload = simgrid::s4u::Mailbox::by_name("mb")->get();
- xbt_free(payload);
- recv_done = true;
- });
-
- // Sleep long enough to let the test ends by itself. 3 + surf_precision should be enough.
- simgrid::s4u::this_actor::sleep_for(4);
- INFO("Sender or receiver killed somehow. It shouldn't");
- REQUIRE(dsend_done);
- REQUIRE(recv_done);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm kill sender")
- {
- XBT_INFO("Launch a communication and kill the sender");
- bool send_done = false;
- bool recv_done = false;
-
- simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[1], [&send_done]() {
- assert_exit(false, 2);
- // Encapsulate the payload in a std::unique_ptr so that it is correctly free'd when the sender is killed during
- // its communication (thanks to RAII). The pointer is then released when the communication is over.
- std::unique_ptr<char, decltype(&xbt_free_f)> payload(xbt_strdup("toto"), &xbt_free_f);
- simgrid::s4u::Mailbox::by_name("mb")->put(payload.get(), 5000);
- payload.release();
- send_done = true;
- });
-
- simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
- assert_exit(true, 2);
- void* payload = nullptr;
- REQUIRE_THROWS_AS(payload = simgrid::s4u::Mailbox::by_name("mb")->get(), simgrid::NetworkFailureException);
- xbt_free(payload);
- recv_done = true;
- });
-
- simgrid::s4u::this_actor::sleep_for(2);
- sender->kill();
- // let the test ends by itself. waiting for surf_precision should be enough.
- simgrid::s4u::this_actor::sleep_for(0.00001);
-
- INFO("Sender was not killed properly or receiver killed somehow. It shouldn't");
- REQUIRE(not send_done);
- REQUIRE(recv_done);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm recv and kill")
- {
- XBT_INFO("Launch an actor that waits on a recv, kill its host");
- bool in_on_exit = false;
- bool returned_from_main = false;
- bool in_catch_before_on_exit = false;
- bool in_catch_after_on_exit = false;
- bool send_done = false;
-
- simgrid::s4u::ActorPtr receiver =
- simgrid::s4u::Actor::create("receiver", all_hosts[1], [&in_on_exit, &returned_from_main,
- &in_catch_before_on_exit, &in_catch_after_on_exit]() {
- assert_exit(false, 1);
- try {
- simgrid::s4u::Mailbox::by_name("mb")->get();
- } catch (simgrid::NetworkFailureException const&) {
- // Shouldn't get in here
- in_catch_before_on_exit = not in_on_exit;
- in_catch_after_on_exit = in_on_exit;
- }
- returned_from_main = true;
- });
-
- receiver->on_exit([&in_on_exit](bool) { in_on_exit = true; });
-
- simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[2], [&send_done]() {
- assert_exit(true, 1);
- int data = 42;
- REQUIRE_THROWS_AS(simgrid::s4u::Mailbox::by_name("mb")->put(&data, 100000), simgrid::NetworkFailureException);
- send_done = true;
- });
-
- simgrid::s4u::this_actor::sleep_for(1);
- receiver->get_host()->turn_off();
-
- // Note: If we don't sleep here, we don't "see" the bug
- simgrid::s4u::this_actor::sleep_for(1);
-
- INFO("Receiver's on_exit function was never called");
- REQUIRE(in_on_exit);
- INFO("or receiver mistakenly went to catch clause (before the on_exit function was called)");
- REQUIRE(not in_catch_before_on_exit);
- INFO("or receiver mistakenly went to catch clause (after the on_exit function was called)");
- REQUIRE(not in_catch_after_on_exit);
- INFO("or receiver returned from main normally even though its host was killed");
- REQUIRE(not returned_from_main);
- INFO("or sender killed somehow, and it shouldn't");
- REQUIRE(send_done);
- receiver->get_host()->turn_on();
-
- END_SECTION;
- }
-
- static auto test_link_off_helper = [](double delay) {
- const double start = simgrid::s4u::Engine::get_clock();
-
- simgrid::s4u::ActorPtr receiver = simgrid::s4u::Actor::create("receiver", all_hosts[1], [&start]() {
- assert_exit(true, 9);
- double milestone[5] = {0.5, 3.5, 4.5, 7.5, 9.0};
- for (int i = 0; i < 5; i++)
- milestone[i] += start;
- for (int i = 0; i < 4; i++) {
- simgrid::s4u::this_actor::sleep_until(milestone[i]);
- try {
- XBT_VERB("get(%c)", 'A' + i);
- simgrid::s4u::Mailbox::by_name("mb")->get();
- return;
- } catch (simgrid::NetworkFailureException const&) {
- XBT_VERB("got expected NetworkFailureException");
- }
- }
- simgrid::s4u::this_actor::sleep_until(milestone[4]);
- });
-
- simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[2], [&start]() {
- assert_exit(true, 9);
- int data = 42;
- double milestone[5] = {1.5, 2.5, 5.5, 6.5, 9.0};
- for (int i = 0; i < 5; i++)
- milestone[i] += start;
- for (int i = 0; i < 2; i++) {
- simgrid::s4u::this_actor::sleep_until(milestone[i]);
- XBT_VERB("dsend(%c)", 'A' + i);
- simgrid::s4u::Mailbox::by_name("mb")->put_init(&data, 100000)->detach();
- }
- for (int i = 2; i < 4; i++) {
- simgrid::s4u::this_actor::sleep_until(milestone[i]);
- try {
- XBT_VERB("put(%c)", 'A' + i);
- simgrid::s4u::Mailbox::by_name("mb")->put(&data, 100000);
- return;
- } catch (simgrid::NetworkFailureException const&) {
- XBT_VERB("got expected NetworkFailureException");
- }
- }
- simgrid::s4u::this_actor::sleep_until(milestone[4]);
- });
-
- for (int i = 0; i < 4; i++) {
- XBT_VERB("##### %d / 4 #####", i + 1);
- simgrid::s4u::this_actor::sleep_for(delay);
- XBT_VERB("link off");
- simgrid::s4u::Link::by_name("link1")->turn_off();
- simgrid::s4u::this_actor::sleep_for(2.0 - delay);
- XBT_VERB("link on");
- simgrid::s4u::Link::by_name("link1")->turn_on();
- }
- simgrid::s4u::this_actor::sleep_for(1.5);
- };
-
- BEGIN_SECTION("comm turn link off before send/recv")
- {
- XBT_INFO("try to communicate with communicating link turned off before start");
- test_link_off_helper(0.0);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm turn link off between send/recv")
- {
- XBT_INFO("try to communicate with communicating link turned off between send and receive");
- test_link_off_helper(1.0);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm turn link off during transfer")
- {
- XBT_INFO("try to communicate with communicating link turned off during transfer");
- test_link_off_helper(2.0);
-
- END_SECTION;
- }
-
- BEGIN_SECTION("comm turn link off during wait_any")
- {
- XBT_INFO("try to communicate with communicating link turned off during wait_any");
- simgrid::s4u::ActorPtr receiver = simgrid::s4u::Actor::create("receiver", all_hosts[1], []() {
- assert_exit(true, 2);
- int* data;
- std::vector<simgrid::s4u::CommPtr> pending_comms;
- simgrid::s4u::CommPtr comm = simgrid::s4u::Mailbox::by_name("mb")->get_async((void**)&data);
- pending_comms.push_back(comm);
- REQUIRE_THROWS_AS(simgrid::s4u::Comm::wait_any(&pending_comms), simgrid::NetworkFailureException);
- });
-
- simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[2], []() {
- assert_exit(true, 2);
- int data = 42;
- REQUIRE_THROWS_AS(simgrid::s4u::Mailbox::by_name("mb")->put(&data, 100000), simgrid::NetworkFailureException);
- });
-
- simgrid::s4u::this_actor::sleep_for(2.0);
- XBT_VERB("link off");
- simgrid::s4u::Link::by_name("link1")->turn_off();
- simgrid::s4u::this_actor::sleep_for(2.0);
- XBT_VERB("link on");
- simgrid::s4u::Link::by_name("link1")->turn_on();
-
- END_SECTION;
- }
-
- simgrid::s4u::this_actor::sleep_for(10);
- assert_cleanup();
-}
-
int main(int argc, char* argv[])
{
simgrid::config::set_value("help-nostop", true);
--- /dev/null
+/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#ifndef ACTIVITY_LIFECYCLE_HPP
+#define ACTIVITY_LIFECYCLE_HPP
+
+#include "../../src/include/catch.hpp"
+
+#include <simgrid/s4u.hpp>
+#include <xbt/log.h>
+
+#include <vector>
+
+XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(s4u_test);
+
+extern std::vector<simgrid::s4u::Host*> all_hosts;
+
+/* Helper function easing the testing of actor's ending condition */
+extern void assert_exit(bool exp_success, double duration);
+
+/* Helper function in charge of doing some sanity checks after each test */
+extern void assert_cleanup();
+
+/* We need an extra actor here, so that it can sleep until the end of each test */
+#define BEGIN_SECTION(descr) SECTION(descr) { simgrid::s4u::Actor::create(descr, all_hosts[0], []()
+#define END_SECTION })
+
+#endif // ACTIVITY_LIFECYCLE_HPP
--- /dev/null
+/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#include "activity-lifecycle.hpp"
+
+static void test_link_off_helper(double delay)
+{
+ const double start = simgrid::s4u::Engine::get_clock();
+
+ simgrid::s4u::ActorPtr receiver = simgrid::s4u::Actor::create("receiver", all_hosts[1], [&start]() {
+ assert_exit(true, 9);
+ double milestone[5] = {0.5, 3.5, 4.5, 7.5, 9.0};
+ for (int i = 0; i < 5; i++)
+ milestone[i] += start;
+ for (int i = 0; i < 4; i++) {
+ simgrid::s4u::this_actor::sleep_until(milestone[i]);
+ try {
+ XBT_VERB("get(%c)", 'A' + i);
+ simgrid::s4u::Mailbox::by_name("mb")->get();
+ return;
+ } catch (simgrid::NetworkFailureException const&) {
+ XBT_VERB("got expected NetworkFailureException");
+ }
+ }
+ simgrid::s4u::this_actor::sleep_until(milestone[4]);
+ });
+
+ simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[2], [&start]() {
+ assert_exit(true, 9);
+ int data = 42;
+ double milestone[5] = {1.5, 2.5, 5.5, 6.5, 9.0};
+ for (int i = 0; i < 5; i++)
+ milestone[i] += start;
+ for (int i = 0; i < 2; i++) {
+ simgrid::s4u::this_actor::sleep_until(milestone[i]);
+ XBT_VERB("dsend(%c)", 'A' + i);
+ simgrid::s4u::Mailbox::by_name("mb")->put_init(&data, 100000)->detach();
+ }
+ for (int i = 2; i < 4; i++) {
+ simgrid::s4u::this_actor::sleep_until(milestone[i]);
+ try {
+ XBT_VERB("put(%c)", 'A' + i);
+ simgrid::s4u::Mailbox::by_name("mb")->put(&data, 100000);
+ return;
+ } catch (simgrid::NetworkFailureException const&) {
+ XBT_VERB("got expected NetworkFailureException");
+ }
+ }
+ simgrid::s4u::this_actor::sleep_until(milestone[4]);
+ });
+
+ for (int i = 0; i < 4; i++) {
+ XBT_VERB("##### %d / 4 #####", i + 1);
+ simgrid::s4u::this_actor::sleep_for(delay);
+ XBT_VERB("link off");
+ simgrid::s4u::Link::by_name("link1")->turn_off();
+ simgrid::s4u::this_actor::sleep_for(2.0 - delay);
+ XBT_VERB("link on");
+ simgrid::s4u::Link::by_name("link1")->turn_on();
+ }
+ simgrid::s4u::this_actor::sleep_for(1.5);
+};
+
+TEST_CASE("Activity lifecycle: comm activities")
+{
+ XBT_INFO("#####[ launch next \"comm\" test ]#####");
+
+ BEGIN_SECTION("comm")
+ {
+ XBT_INFO("Launch a communication");
+ bool send_done = false;
+ bool recv_done = false;
+
+ simgrid::s4u::Actor::create("sender", all_hosts[1], [&send_done]() {
+ assert_exit(true, 5);
+ char* payload = xbt_strdup("toto");
+ simgrid::s4u::Mailbox::by_name("mb")->put(payload, 5000);
+ send_done = true;
+ });
+
+ simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
+ assert_exit(true, 5);
+ void* payload = simgrid::s4u::Mailbox::by_name("mb")->get();
+ xbt_free(payload);
+ recv_done = true;
+ });
+
+ simgrid::s4u::this_actor::sleep_for(9);
+ INFO("Sender or receiver killed somehow. It shouldn't");
+ REQUIRE(send_done);
+ REQUIRE(recv_done);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm dsend and quit (put before get)")
+ {
+ XBT_INFO("Launch a detached communication and end right after");
+ bool dsend_done = false;
+ bool recv_done = false;
+
+ simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[1], [&dsend_done]() {
+ assert_exit(true, 0);
+ char* payload = xbt_strdup("toto");
+ simgrid::s4u::Mailbox::by_name("mb")->put_init(payload, 1000)->detach();
+ dsend_done = true;
+ });
+
+ simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
+ assert_exit(true, 3);
+ simgrid::s4u::this_actor::sleep_for(2);
+ void* payload = simgrid::s4u::Mailbox::by_name("mb")->get();
+ xbt_free(payload);
+ recv_done = true;
+ });
+
+ // Sleep long enough to let the test ends by itself. 3 + surf_precision should be enough.
+ simgrid::s4u::this_actor::sleep_for(4);
+ INFO("Sender or receiver killed somehow. It shouldn't");
+ REQUIRE(dsend_done);
+ REQUIRE(recv_done);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm dsend and quit (get before put)")
+ {
+ XBT_INFO("Launch a detached communication and end right after");
+ bool dsend_done = false;
+ bool recv_done = false;
+
+ simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[1], [&dsend_done]() {
+ assert_exit(true, 2);
+ char* payload = xbt_strdup("toto");
+ simgrid::s4u::this_actor::sleep_for(2);
+ simgrid::s4u::Mailbox::by_name("mb")->put_init(payload, 1000)->detach();
+ dsend_done = true;
+ });
+
+ simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
+ assert_exit(true, 3);
+ void* payload = simgrid::s4u::Mailbox::by_name("mb")->get();
+ xbt_free(payload);
+ recv_done = true;
+ });
+
+ // Sleep long enough to let the test ends by itself. 3 + surf_precision should be enough.
+ simgrid::s4u::this_actor::sleep_for(4);
+ INFO("Sender or receiver killed somehow. It shouldn't");
+ REQUIRE(dsend_done);
+ REQUIRE(recv_done);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm kill sender")
+ {
+ XBT_INFO("Launch a communication and kill the sender");
+ bool send_done = false;
+ bool recv_done = false;
+
+ simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[1], [&send_done]() {
+ assert_exit(false, 2);
+ // Encapsulate the payload in a std::unique_ptr so that it is correctly free'd when the sender is killed during
+ // its communication (thanks to RAII). The pointer is then released when the communication is over.
+ std::unique_ptr<char, decltype(&xbt_free_f)> payload(xbt_strdup("toto"), &xbt_free_f);
+ simgrid::s4u::Mailbox::by_name("mb")->put(payload.get(), 5000);
+ payload.release();
+ send_done = true;
+ });
+
+ simgrid::s4u::Actor::create("receiver", all_hosts[2], [&recv_done]() {
+ assert_exit(true, 2);
+ void* payload = nullptr;
+ REQUIRE_THROWS_AS(payload = simgrid::s4u::Mailbox::by_name("mb")->get(), simgrid::NetworkFailureException);
+ xbt_free(payload);
+ recv_done = true;
+ });
+
+ simgrid::s4u::this_actor::sleep_for(2);
+ sender->kill();
+ // let the test ends by itself. waiting for surf_precision should be enough.
+ simgrid::s4u::this_actor::sleep_for(0.00001);
+
+ INFO("Sender was not killed properly or receiver killed somehow. It shouldn't");
+ REQUIRE(not send_done);
+ REQUIRE(recv_done);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm recv and kill")
+ {
+ XBT_INFO("Launch an actor that waits on a recv, kill its host");
+ bool in_on_exit = false;
+ bool returned_from_main = false;
+ bool in_catch_before_on_exit = false;
+ bool in_catch_after_on_exit = false;
+ bool send_done = false;
+
+ simgrid::s4u::ActorPtr receiver =
+ simgrid::s4u::Actor::create("receiver", all_hosts[1], [&in_on_exit, &returned_from_main,
+ &in_catch_before_on_exit, &in_catch_after_on_exit]() {
+ assert_exit(false, 1);
+ try {
+ simgrid::s4u::Mailbox::by_name("mb")->get();
+ } catch (simgrid::NetworkFailureException const&) {
+ // Shouldn't get in here
+ in_catch_before_on_exit = not in_on_exit;
+ in_catch_after_on_exit = in_on_exit;
+ }
+ returned_from_main = true;
+ });
+
+ receiver->on_exit([&in_on_exit](bool) { in_on_exit = true; });
+
+ simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[2], [&send_done]() {
+ assert_exit(true, 1);
+ int data = 42;
+ REQUIRE_THROWS_AS(simgrid::s4u::Mailbox::by_name("mb")->put(&data, 100000), simgrid::NetworkFailureException);
+ send_done = true;
+ });
+
+ simgrid::s4u::this_actor::sleep_for(1);
+ receiver->get_host()->turn_off();
+
+ // Note: If we don't sleep here, we don't "see" the bug
+ simgrid::s4u::this_actor::sleep_for(1);
+
+ INFO("Receiver's on_exit function was never called");
+ REQUIRE(in_on_exit);
+ INFO("or receiver mistakenly went to catch clause (before the on_exit function was called)");
+ REQUIRE(not in_catch_before_on_exit);
+ INFO("or receiver mistakenly went to catch clause (after the on_exit function was called)");
+ REQUIRE(not in_catch_after_on_exit);
+ INFO("or receiver returned from main normally even though its host was killed");
+ REQUIRE(not returned_from_main);
+ INFO("or sender killed somehow, and it shouldn't");
+ REQUIRE(send_done);
+ receiver->get_host()->turn_on();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm turn link off before send/recv")
+ {
+ XBT_INFO("try to communicate with communicating link turned off before start");
+ test_link_off_helper(0.0);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm turn link off between send/recv")
+ {
+ XBT_INFO("try to communicate with communicating link turned off between send and receive");
+ test_link_off_helper(1.0);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm turn link off during transfer")
+ {
+ XBT_INFO("try to communicate with communicating link turned off during transfer");
+ test_link_off_helper(2.0);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("comm turn link off during wait_any")
+ {
+ XBT_INFO("try to communicate with communicating link turned off during wait_any");
+ simgrid::s4u::ActorPtr receiver = simgrid::s4u::Actor::create("receiver", all_hosts[1], []() {
+ assert_exit(true, 2);
+ int* data;
+ std::vector<simgrid::s4u::CommPtr> pending_comms;
+ simgrid::s4u::CommPtr comm = simgrid::s4u::Mailbox::by_name("mb")->get_async((void**)&data);
+ pending_comms.push_back(comm);
+ REQUIRE_THROWS_AS(simgrid::s4u::Comm::wait_any(&pending_comms), simgrid::NetworkFailureException);
+ });
+
+ simgrid::s4u::ActorPtr sender = simgrid::s4u::Actor::create("sender", all_hosts[2], []() {
+ assert_exit(true, 2);
+ int data = 42;
+ REQUIRE_THROWS_AS(simgrid::s4u::Mailbox::by_name("mb")->put(&data, 100000), simgrid::NetworkFailureException);
+ });
+
+ simgrid::s4u::this_actor::sleep_for(2.0);
+ XBT_VERB("link off");
+ simgrid::s4u::Link::by_name("link1")->turn_off();
+ simgrid::s4u::this_actor::sleep_for(2.0);
+ XBT_VERB("link on");
+ simgrid::s4u::Link::by_name("link1")->turn_on();
+
+ END_SECTION;
+ }
+
+ simgrid::s4u::this_actor::sleep_for(10);
+ assert_cleanup();
+}
--- /dev/null
+/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#include "activity-lifecycle.hpp"
+
+TEST_CASE("Activity lifecycle: exec activities")
+{
+ XBT_INFO("#####[ launch next \"exec\" test ]#####");
+
+ BEGIN_SECTION("exec")
+ {
+ XBT_INFO("Launch a execute(5s), and let it proceed");
+ bool global = false;
+
+ simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5", all_hosts[1], [&global]() {
+ assert_exit(true, 5.);
+ simgrid::s4u::this_actor::execute(500000000);
+ global = true;
+ });
+
+ simgrid::s4u::this_actor::sleep_for(9);
+ INFO("Did the forked actor modify the global after sleeping, or was it killed before?");
+ REQUIRE(global);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("exec killed at start")
+ {
+ XBT_INFO("Launch a execute(5s), and kill it right after start");
+ simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_killed", all_hosts[1], []() {
+ assert_exit(false, 0);
+ simgrid::s4u::this_actor::execute(500000000);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::yield();
+ exec5->kill();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("exec killed in middle")
+ {
+ XBT_INFO("Launch a execute(5s), and kill it after 2 secs");
+ simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_killed", all_hosts[1], []() {
+ assert_exit(false, 2);
+ simgrid::s4u::this_actor::execute(500000000);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::sleep_for(2);
+ exec5->kill();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("exec restarted at start")
+ {
+ XBT_INFO("Launch a execute(5s), and restart its host right after start");
+ simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], []() {
+ assert_exit(false, 0);
+ simgrid::s4u::this_actor::execute(500000000);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::yield();
+ exec5->get_host()->turn_off();
+ exec5->get_host()->turn_on();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("exec restarted in middle")
+ {
+ XBT_INFO("Launch a execute(5s), and restart its host after 2 secs");
+ simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], []() {
+ assert_exit(false, 2);
+ simgrid::s4u::this_actor::execute(500000000);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::sleep_for(2);
+ exec5->get_host()->turn_off();
+ exec5->get_host()->turn_on();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("exec restarted at end")
+ {
+ XBT_INFO("Launch a execute(5s), and restart its host right when it stops");
+ bool execution_done = false;
+
+ simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], [&execution_done]() {
+ assert_exit(true, 5);
+ simgrid::s4u::this_actor::execute(500000000);
+ execution_done = true;
+ });
+
+ simgrid::s4u::Actor::create("killer", all_hosts[0], []() {
+ simgrid::s4u::this_actor::sleep_for(5);
+ XBT_VERB("Killer!");
+ all_hosts[1]->turn_off();
+ all_hosts[1]->turn_on();
+ });
+
+ simgrid::s4u::this_actor::sleep_for(9);
+ INFO("Was restarted actor already dead in the scheduling round during which the host_off simcall was issued?");
+ REQUIRE(execution_done);
+
+ END_SECTION;
+ }
+
+ simgrid::s4u::this_actor::sleep_for(10);
+ assert_cleanup();
+}
--- /dev/null
+/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#include "activity-lifecycle.hpp"
+
+TEST_CASE("Activity lifecycle: sleep activities")
+{
+ XBT_INFO("#####[ launch next \"sleep\" test ]#####");
+
+ BEGIN_SECTION("sleep")
+ {
+ XBT_INFO("Launch a sleep(5), and let it proceed");
+ bool global = false;
+
+ simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5", all_hosts[1], [&global]() {
+ assert_exit(true, 5);
+ simgrid::s4u::this_actor::sleep_for(5);
+ global = true;
+ });
+
+ simgrid::s4u::this_actor::sleep_for(9);
+ INFO("Did the forked actor modify the global after sleeping, or was it killed before?");
+ REQUIRE(global);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("sleep killed at start")
+ {
+ XBT_INFO("Launch a sleep(5), and kill it right after start");
+ simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_killed", all_hosts[1], []() {
+ assert_exit(false, 0);
+ simgrid::s4u::this_actor::sleep_for(5);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::yield();
+ sleeper5->kill();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("sleep killed in middle")
+ {
+ XBT_INFO("Launch a sleep(5), and kill it after 2 secs");
+ simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_killed", all_hosts[1], []() {
+ assert_exit(false, 2);
+ simgrid::s4u::this_actor::sleep_for(5);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::sleep_for(2);
+ sleeper5->kill();
+
+ END_SECTION;
+ }
+
+ /* We cannot kill right at the end of the action because killer actors are always rescheduled to the end of the round
+ * to avoid that they exit before their victim dereferences their name */
+
+ BEGIN_SECTION("sleep restarted at start")
+ {
+ XBT_INFO("Launch a sleep(5), and restart its host right after start");
+ simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], []() {
+ assert_exit(false, 0);
+ simgrid::s4u::this_actor::sleep_for(5);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::yield();
+ sleeper5->get_host()->turn_off();
+ sleeper5->get_host()->turn_on();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("sleep restarted in middle")
+ {
+ XBT_INFO("Launch a sleep(5), and restart its host after 2 secs");
+ simgrid::s4u::ActorPtr sleeper5 = simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], []() {
+ assert_exit(false, 2);
+ simgrid::s4u::this_actor::sleep_for(5);
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::sleep_for(2);
+ sleeper5->get_host()->turn_off();
+ sleeper5->get_host()->turn_on();
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("sleep restarted at end")
+ {
+ XBT_INFO("Launch a sleep(5), and restart its host right when it stops");
+ bool sleeper_done = false;
+
+ simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], [&sleeper_done]() {
+ assert_exit(true, 5);
+ simgrid::s4u::this_actor::sleep_for(5);
+ sleeper_done = true;
+ });
+
+ simgrid::s4u::Actor::create("killer", all_hosts[0], []() {
+ simgrid::s4u::this_actor::sleep_for(5);
+ XBT_VERB("Killer!");
+ all_hosts[1]->turn_off();
+ all_hosts[1]->turn_on();
+ });
+
+ simgrid::s4u::this_actor::sleep_for(9);
+ INFO("Was restarted actor already dead in the scheduling round during which the host_off simcall was issued?");
+ REQUIRE(sleeper_done);
+
+ END_SECTION;
+ }
+
+ BEGIN_SECTION("turn off its own host")
+ {
+ XBT_INFO("Launch a sleep(5), then saw off the branch it's sitting on");
+ simgrid::s4u::Actor::create("sleep5_restarted", all_hosts[1], []() {
+ assert_exit(false, 5);
+ simgrid::s4u::this_actor::sleep_for(5);
+ simgrid::s4u::this_actor::get_host()->turn_off();
+ FAIL("I should be dead now");
+ });
+
+ simgrid::s4u::this_actor::sleep_for(9);
+ all_hosts[1]->turn_on();
+
+ END_SECTION;
+ }
+
+ simgrid::s4u::this_actor::sleep_for(10);
+ assert_cleanup();
+}