@section s4u_ex_synchro Inter-Actor Synchronization
+ - <b>Waiting for the termination of an actor</b> (joining on it)
+ @ref examples/s4u/actor-join/s4u-actor-join.cpp \n
+ The simgrid::s4u::Actor::join() method allows to block the current
+ actor until the end of the receiving actor.
+
- <b>Mutex: </b> @ref examples/s4u/mutex/s4u-mutex.cpp \n
Shows how to use simgrid::s4u::Mutex synchronization objects.
@example examples/s4u/actor-create/s4u-actor-create_d.xml
@example examples/s4u/actor-daemon/s4u-actor-daemon.cpp
@example examples/s4u/actor-execute/s4u-actor-execute.cpp
+@example examples/s4u/actor-join/s4u-actor-join.cpp
@example examples/s4u/actor-kill/s4u-actor-kill.cpp
@example examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp
@example examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml