* The actor will not be migrated in this case. Such remote execution are easy in simulation.
*/
void execute(double flops);
* The actor will not be migrated in this case. Such remote execution are easy in simulation.
*/
void execute(double flops);
/** Block the calling actor on an execution located on the called host (with explicit priority) */
void execute(double flops, double priority);
/** Block the calling actor on an execution located on the called host (with explicit priority) */
void execute(double flops, double priority);