m.attr("simgrid_version") = simgrid_version;
+ // Internal exception used to kill actors and sweep the RAII chimney (free objects living on the stack)
+ py::object pyStopRequestEx = py::register_exception<simgrid::kernel::context::Context::StopRequest>(m, "ActorKilled");
+
/* this_actor namespace */
void (*sleep_for_fun)(double) = &simgrid::s4u::this_actor::sleep_for; // pick the right overload
void (*sleep_until_fun)(double) = &simgrid::s4u::this_actor::sleep_until;
m2.def("suspend", &simgrid::s4u::this_actor::suspend, "Suspend the current actor, that is blocked until resume()ed by another actor. see :cpp:func:`void simgrid::s4u::this_actor::suspend`");
m2.def("yield_", &simgrid::s4u::this_actor::yield,
"Yield the actor, see :cpp:func:`void simgrid::s4u::this_actor::yield()`");
+ m2.def("exit", &simgrid::s4u::this_actor::exit);
/* Class Engine */
py::class_<Engine>(m, "Engine", "Simulation Engine, see :ref:`class s4u::Engine <API_s4u_Engine>`")
":cpp:func:`simgrid::s4u::Engine::load_deployment()`")
.def("run", &Engine::run, "Run the simulation")
.def("register_actor",
- [](Engine*, std::string name, py::object fun_or_class) {
+ [pyStopRequestEx](Engine*, std::string name, py::object fun_or_class) {
simgrid::simix::register_function(
- name, [fun_or_class](std::vector<std::string> args) -> simgrid::simix::ActorCode {
- return [fun_or_class, args]() {
- /* Convert the std::vector into a py::tuple */
- py::tuple params(args.size() - 1);
- for (size_t i = 1; i < args.size(); i++)
- params[i - 1] = py::cast(args[i]);
-
- py::object res = fun_or_class(*params);
-
- /* If I was passed a class, I just built an instance, so I need to call it now */
- if (py::isinstance<py::function>(res))
- res();
+ name, [pyStopRequestEx, fun_or_class](std::vector<std::string> args) -> simgrid::simix::ActorCode {
+ return [pyStopRequestEx, fun_or_class, args]() {
+ try {
+ /* Convert the std::vector into a py::tuple */
+ py::tuple params(args.size() - 1);
+ for (size_t i = 1; i < args.size(); i++)
+ params[i - 1] = py::cast(args[i]);
+
+ py::object res = fun_or_class(*params);
+
+ /* If I was passed a class, I just built an instance, so I need to call it now */
+ if (py::isinstance<py::function>(res))
+ res();
+ } catch (py::error_already_set& ex) {
+ if (ex.matches(pyStopRequestEx)) {
+ XBT_VERB("Actor killed");
+ /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
+ } else {
+ throw;
+ }
+ }
};
});
},
}, "Blocking data reception, see :cpp:func:`void* simgrid::s4u::Mailbox::get()`");
/* Class Actor */
- py::object pyStopRequestEx = py::register_exception<simgrid::kernel::context::Context::StopRequest>(m, "ActorKilled");
py::class_<simgrid::s4u::Actor, ActorPtr>(m, "Actor",
"An actor is an independent stream of execution in your distributed "
"application, see :ref:`class s4u::Actor <API_s4u_Actor>`")
fun(*args);
} catch (py::error_already_set& ex) {
if (ex.matches(pyStopRequestEx)) {
- /* The actor was killed.
- * Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
+ XBT_VERB("Actor killed");
+ /* Stop here that StopRequest exception which was meant to free the RAII stuff on the stack */
} else {
throw;
}