std::vector<sg4::Semaphore*> to_release;
public:
- SemStack() = default;
- SemStack(const SemStack&) = delete;
- SemStack& operator=(const SemStack&) = delete;
- ~SemStack()
+ void clear()
{
- for (auto* sem : to_release) {
+ while (not to_release.empty()) {
+ auto* sem = to_release.back();
XBT_INFO("Go release a semaphore");
sem->release();
- XBT_INFO("Released a semaphore on exit. It's now %d", sem->get_capacity());
+ XBT_INFO("Released a semaphore on reboot. It's now %d", sem->get_capacity());
+ to_release.pop_back();
}
}
void push(const sg4::SemaphorePtr& sem) { to_release.push_back(sem.get()); }
static void producer(SharedBuffer& buf)
{
static int todo = cfg_item_count; // remaining amount of items to exchange
- SemStack to_release;
+ static SemStack to_release;
bool rebooting = sg4::Actor::self()->get_restart_count() > 0;
XBT_INFO("Producer %s", rebooting ? "rebooting" : "booting");
if (not rebooting) // Starting for the first time
sg4::this_actor::on_exit(
[](bool forcefully) { XBT_INFO("Producer dying %s.", forcefully ? "forcefully" : "peacefully"); });
+ to_release.clear();
while (todo > 0) {
sg4::this_actor::sleep_for(1); // Give a chance to the monkey to kill this actor at this point
static void consumer(const SharedBuffer& buf)
{
- SemStack to_release;
+ static SemStack to_release;
bool rebooting = sg4::Actor::self()->get_restart_count() > 0;
XBT_INFO("Consumer %s", rebooting ? "rebooting" : "booting");
if (not rebooting) // Starting for the first time
sg4::this_actor::on_exit(
[](bool forcefully) { XBT_INFO("Consumer dying %s.", forcefully ? "forcefully" : "peacefully"); });
+ to_release.clear();
int item;
do {