void UdporChecker::run()
{
XBT_INFO("Starting a UDPOR exploration");
- // NOTE: `A`, `D`, and `C` are derived from the
- // original UDPOR paper [1], while `prev_exC` arises
- // from the incremental computation of ex(C) from [3]
- Configuration C_root;
- // TODO: Move computing the root configuration into a method on the Unfolding
- auto initial_state = get_current_state();
- auto root_event = std::make_unique<UnfoldingEvent>(EventSet(), std::make_shared<Transition>());
- auto* root_event_handle = root_event.get();
- unfolding.insert(std::move(root_event));
- C_root.add_event(root_event_handle);
-
- explore(C_root, EventSet(), EventSet(), std::move(initial_state), EventSet());
+ auto state_stack = std::list<std::unique_ptr<State>>();
+ state_stack.push_back(get_current_state());
+ explore(Configuration(), EventSet(), EventSet(), state_stack, EventSet());
XBT_INFO("UDPOR exploration terminated -- model checking completed");
}
-void UdporChecker::explore(const Configuration& C, EventSet D, EventSet A, std::unique_ptr<State> stateC,
- EventSet prev_exC)
+void UdporChecker::explore(const Configuration& C, EventSet D, EventSet A,
+ std::list<std::unique_ptr<State>>& state_stack, EventSet prev_exC)
{
- auto exC = compute_exC(C, *stateC, prev_exC);
+ auto& stateC = *state_stack.back();
+ auto exC = compute_exC(C, stateC, prev_exC);
const auto enC = compute_enC(C, exC);
// If enC is a subset of D, intuitively
"UDPOR guarantees that an event will be chosen at each point in\n"
"the search, yet no events were actually chosen\n"
"*********************************\n\n");
-
- // Move the application into stateCe and make note of that state
- move_to_stateCe(*stateC, *e);
- auto stateCe = record_current_state();
-
// Ce := C + {e}
Configuration Ce = C;
Ce.add_event(e);
exC.remove(e);
// Explore(C + {e}, D, A \ {e})
- explore(Ce, D, std::move(A), std::move(stateCe), std::move(exC));
+
+ // Move the application into stateCe (i.e. `state(C + {e})`) and make note of that state
+ move_to_stateCe(stateC, *e);
+ state_stack.push_back(record_current_state());
+
+ explore(Ce, D, std::move(A), state_stack, std::move(exC));
+
+ // Prepare to move the application back one state.
+ // We need only remove the state from the stack here: if we perform
+ // another `Explore()` after computing an alternative, at that
+ // point we'll actually create a fresh RemoteProcess
+ state_stack.pop_back();
// D <-- D + {e}
D.insert(e);
if (auto J = C.compute_k_partial_alternative_to(D, this->unfolding, K); J.has_value()) {
// Before searching the "right half", we need to make
// sure the program actually reflects the fact
- // that we are searching again from `stateC` (the recursive
- // search moved the program into `stateCe`)
- restore_program_state_to(*stateC);
+ // that we are searching again from `state(C)`. While the
+ // stack of states is properly adjusted to represent
+ // `state(C)` all together, the RemoteApp is currently sitting
+ // at some *future* state with resepct to `state(C)` since the
+ // recursive calls have moved it there.
+ restore_program_state_with_sequence(state_stack);
// Explore(C, D + {e}, J \ C)
auto J_minus_C = J.value().get_events().subtracting(C.get_events());
- explore(C, D, std::move(J_minus_C), std::move(stateC), std::move(prev_exC));
+ explore(C, D, std::move(J_minus_C), state_stack, std::move(prev_exC));
}
// D <-- D - {e}
state.execute_next(next_actor, get_remote_app());
}
-void UdporChecker::restore_program_state_to(const State& stateC)
+void UdporChecker::restore_program_state_with_sequence(const std::list<std::unique_ptr<State>>& state_stack)
{
get_remote_app().restore_initial_state();
- // TODO: We need to have the stack of past states available at this
- // point. Since the method is recursive, we'll need to keep track of
- // this as we progress
+
+ /* Traverse the stack from the state at position start and re-execute the transitions */
+ for (const std::unique_ptr<State>& state : state_stack) {
+ if (state == stack_.back()) /* If we are arrived on the target state, don't replay the outgoing transition */
+ break;
+ state->get_transition()->replay(get_remote_app());
+ }
}
std::unique_ptr<State> UdporChecker::record_current_state()
#include "src/mc/mc_record.hpp"
#include <functional>
+#include <list>
#include <optional>
namespace simgrid::mc::udpor {
private:
Unfolding unfolding = Unfolding();
- /**
- * @brief A collection of specialized functions which can incrementally
- * compute the extension of a configuration based on the action taken
- */
- using ExtensionFunction = std::function<EventSet(const Configuration&, const std::shared_ptr<Transition>)>;
- std::unordered_map<Transition::Type, ExtensionFunction> incremental_extension_functions =
- std::unordered_map<Transition::Type, ExtensionFunction>();
-
/**
* @brief Explores the unfolding of the concurrent system
* represented by the ModelChecker instance "mcmodel_checker"
* @param A the set of events to "guide" UDPOR in the correct direction
* when it returns back to a node in the unfolding and must decide among
* events to select from `ex(C)`. See [1] for more details
- * @param stateC the state of the program after having executed `C`,
- * viz. `state(C)` using the notation of [1]
+ * @param stateSequence the sequence of states entered by the program
+ * while UDPOR explored `C`. The program is in `state(C)` (using the notation of [1]),
+ * which is the result of executing all actions in the stack
+ *
+ * TODO: We pass around the reference to the stack which is modified
+ * appropriately in each recursive call. An iterative version would not
+ * need to pass around the states in this manner: the `std::stack<...>`
+ * could be a local variable of the function
*
* TODO: Add the optimization where we can check if e == e_prior
* to prevent repeated work when computing ex(C)
*/
- void explore(const Configuration& C, EventSet D, EventSet A, std::unique_ptr<State> stateC, EventSet prev_exC);
+ void explore(const Configuration& C, EventSet D, EventSet A, std::list<std::unique_ptr<State>>& state_stack,
+ EventSet prev_exC);
/**
* @brief Identifies the next event from the unfolding of the concurrent system
/**
*
*/
- void restore_program_state_to(const State& stateC);
+ void restore_program_state_with_sequence(const std::list<std::unique_ptr<State>>& state_stack);
/**
*