*/
class Actor {
friend Comm;
+ Actor(smx_process_t smx_proc);
public:
Actor(const char*name, s4u::Host *host, int argc, char **argv);
Actor(const char*name, s4u::Host *host, int argc, char **argv, double killTime);
virtual ~Actor() {}
/** The main method of your agent */
- virtual int main(int argc, char **argv)=0;
+ int main(int argc, char **argv) {return 0;}
/** The Actor that is currently running */
static Actor *current();
using namespace simgrid;
+s4u::Actor::Actor(smx_process_t smx_proc) {
+ p_smx_process = smx_proc;
+}
s4u::Actor::Actor(const char *name, s4u::Host *host, int argc, char **argv)
: s4u::Actor::Actor(name,host, argc,argv, -1) {
}
s4u::Actor *s4u::Actor::current() {
smx_process_t smx_proc = SIMIX_process_self();
- return (simgrid::s4u::Actor*) SIMIX_process_self_get_data(smx_proc);
+ simgrid::s4u::Actor* res = (simgrid::s4u::Actor*) SIMIX_process_self_get_data(smx_proc);
+ if (res == NULL) // The smx_process was not created by S4U (but by deployment?). Embed it in a S4U object
+ res = new Actor(smx_proc);
+ return res;
}
s4u::Actor *s4u::Actor::byPid(int pid) {
return (simgrid::s4u::Actor*) SIMIX_process_self_get_data(SIMIX_process_from_PID(pid));