# The availability of libunwind was checked in CompleteInFiles.cmake
# (that includes FindLibunwind.cmake), so simply load it now.
# The availability of libunwind was checked in CompleteInFiles.cmake
# (that includes FindLibunwind.cmake), so simply load it now.
# This supposes that the host machine is either an AMD or a X86.
# This is deeply wrong, and should be fixed by manually loading -lunwind-PLAT (FIXME)
if(PROCESSOR_x86_64)
# This supposes that the host machine is either an AMD or a X86.
# This is deeply wrong, and should be fixed by manually loading -lunwind-PLAT (FIXME)
if(PROCESSOR_x86_64)