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provide a simpler API of Engine::getHostList (returning the structure) and use it
[simgrid.git]
/
src
/
s4u
/
s4u_engine.cpp
diff --git
a/src/s4u/s4u_engine.cpp
b/src/s4u/s4u_engine.cpp
index
0dea4cb
..
e5fce94
100644
(file)
--- a/
src/s4u/s4u_engine.cpp
+++ b/
src/s4u/s4u_engine.cpp
@@
-91,6
+91,14
@@
void Engine::getHostList(std::vector<Host*>* list)
for (auto const& kv : pimpl->hosts_)
list->push_back(kv.second);
}
for (auto const& kv : pimpl->hosts_)
list->push_back(kv.second);
}
+/** @brief Returns the list of all hosts found in the platform */
+std::vector<Host*> Engine::getHostList()
+{
+ std::vector<Host*> res;
+ for (auto const& kv : pimpl->hosts_)
+ res.push_back(kv.second);
+ return res;
+}
void Engine::addHost(std::string name, simgrid::s4u::Host* host)
{
pimpl->hosts_[name] = host;
void Engine::addHost(std::string name, simgrid::s4u::Host* host)
{
pimpl->hosts_[name] = host;