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**********
Activities represent the actions that consume a resource, such as a
-:ref:`s4u::Comm <API_s4u_Comm>` that consumes the *transmiting power* of
+:ref:`s4u::Comm <API_s4u_Comm>` that consumes the *transmitting power* of
:ref:`s4u::Link <API_s4u_Link>` resources.
=======================
wait_for and wait_until are currently not implemented for Exec and Io activities.
-Every kind of activities can be asynchronous:
+Every kind of activity can be asynchronous:
- :ref:`s4u::CommPtr <API_s4u_Comm>` are created with
:cpp:func:`s4u::Mailbox::put_async() <simgrid::s4u::Mailbox::put_async>` and
to be exchanged only when both the sender and the receiver are
announced (it waits until both :cpp:func:`put() <simgrid::s4u::Mailbox::put()>`
and :cpp:func:`get() <simgrid::s4u::Mailbox::get()>` are posted).
-In TCP, since you establish connexions beforehand, the data starts to
+In TCP, since you establish connections beforehand, the data starts to
flow as soon as the sender posts it, even if the receiver did not post
its :cpp:func:`recv() <simgrid::s4u::Mailbox::recv()>` yet.
For sake of simplicity, we use `RAII
<https://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization>`_
-everywhere in S4U. This is an idiom where resources are automatically
+for many classes in S4U. This is an idiom where resources are automatically
managed through the context. Provided that you never manipulate
objects of type Foo directly but always FooPtr references (which are
defined as `boost::intrusive_ptr
<http://www.boost.org/doc/libs/1_61_0/libs/smart_ptr/intrusive_ptr.html>`_
-<Foo>), you will never have to explicitely release the resource that
+<Foo>), you will never have to explicitly release the resource that
you use nor to free the memory of unused objects.
-
Here is a little example:
.. code-block:: cpp
} // The mutex gets automatically freed because the only existing reference gets out of scope
-API C++ Reference
+Note that Mailboxes, Hosts and Links are not handled thought smart
+pointers (yet?). This means that it is currently impossible to destroy a
+mailbox or a link. You can still destroy an host (but probably
+shouldn't), using :cpp:func:`simgrid::s4u::Host::destroy`.
+
+C++ API Reference
*****************
.. _API_s4u_this_actor:
:protected-members:
:undoc-members:
+.. _API_s4u_ExecSeq:
+
+============
+s4u::ExecSeq
+============
+
+.. doxygentypedef:: ExecSeqPtr
+
+.. doxygenclass:: simgrid::s4u::ExecSeq
+ :members:
+ :protected-members:
+ :undoc-members:
+
+.. _API_s4u_ExecPar:
+
+============
+s4u::ExecPar
+============
+
+.. doxygentypedef:: ExecParPtr
+
+.. doxygenclass:: simgrid::s4u::ExecPar
+ :members:
+ :protected-members:
+ :undoc-members:
+
.. _API_s4u_Host:
=========
Please also refer to the :ref:`full doc on s4u::Mailbox <s4u_mailbox>`.
-.. doxygentypedef:: MailboxPtr
-
.. doxygenclass:: simgrid::s4u::Mailbox
:members:
:protected-members:
.. autoclass:: simgrid.Actor
:members:
+==========
+Class Comm
+==========
+
+.. autoclass:: simgrid.Comm
+ :members:
+
============
Class Engine
============
.. autoclass:: simgrid.Engine
:members:
+==========
+Class Exec
+==========
+
+.. autoclass:: simgrid.Exec
+ :members:
+
==========
Class Host
==========