void add_randomness(void)
{
/* If needed aditional properties can be added by using the prop tag */
- random_data_t random = random_new(random_generator, random_min, random_max, random_mean, random_std_deviation);
+ random_data_t random = random_new(random_generator, 0, random_min, random_max, random_mean, random_std_deviation);
xbt_dict_set(random_data_list, random_id, (void *)random, NULL);
}