if (root->get_name() == "LINK")
root->by_name_or_create(std::string("b") + new_typename, color);
- for (auto elm : root->children_) {
- recursiveNewVariableType(new_typename, color, elm.second);
+ for (auto const& elm : root->children_) {
+ recursiveNewVariableType(new_typename, color, elm.second.get());
}
}
if (root->get_name() == father_type) {
root->by_name_or_create(new_typename, color);
}
- for (auto elm : root->children_)
- recursiveNewUserVariableType(father_type, new_typename, color, elm.second);
+ for (auto const& elm : root->children_)
+ recursiveNewUserVariableType(father_type, new_typename, color, elm.second.get());
}
void instr_new_user_variable_type(const std::string& father_type, const std::string& new_typename,
if (root->get_name() == father_type)
root->by_name_or_create<simgrid::instr::StateType>(new_typename);
- for (auto elm : root->children_)
- recursiveNewUserStateType(father_type, new_typename, elm.second);
+ for (auto const& elm : root->children_)
+ recursiveNewUserStateType(father_type, new_typename, elm.second.get());
}
void instr_new_user_state_type(const std::string& father_type, const std::string& new_typename)
if (root->get_name() == type_name)
static_cast<simgrid::instr::StateType*>(root)->add_entity_value(val, color);
- for (auto elm : root->children_)
- recursiveNewValueForUserStateType(type_name, val, color, elm.second);
+ for (auto const& elm : root->children_)
+ recursiveNewValueForUserStateType(type_name, val, color, elm.second.get());
}
void instr_new_value_for_user_state_type(const std::string& type_name, const char* value, const std::string& color)