+++ /dev/null
-/* Copyright (c) 2015-2023. The SimGrid Team. All rights reserved. */
-
-/* This program is free software; you can redistribute it and/or modify it
- * under the terms of the license (GNU LGPL) which comes with this package. */
-
-#include "src/mc/transition/TransitionActorJoin.hpp"
-#include "simgrid/config.h"
-#include "xbt/asserts.h"
-#include "xbt/string.hpp"
-
-#include <sstream>
-
-XBT_LOG_NEW_DEFAULT_SUBCATEGORY(mc_trans_actorlifecycle, mc_transition,
- "Logging specific to MC transitions about actors' lifecycle: joining, ending");
-
-namespace simgrid::mc {
-
-ActorJoinTransition::ActorJoinTransition(aid_t issuer, int times_considered, std::stringstream& stream)
- : Transition(Type::ACTOR_JOIN, issuer, times_considered)
-{
- xbt_assert(stream >> target_ >> timeout_);
- XBT_DEBUG("ActorJoinTransition target:%ld, %s ", target_, (timeout_ ? "timeout" : "no-timeout"));
-}
-std::string ActorJoinTransition::to_string(bool verbose) const
-{
- return xbt::string_printf("ActorJoin(target %ld, %s)", target_, (timeout_ ? "timeout" : "no timeout"));
-}
-bool ActorJoinTransition::depends(const Transition* other) const
-{
- // Joining is dependent with any transition whose
- // actor is that of the `other` action. , Join i
- if (other->aid_ == target_) {
- return true;
- }
-
- // Actions executed by the same actor are always dependent
- if (other->aid_ == aid_)
- return true;
-
- // Otherwise, joining is indep with any other transitions:
- // - It is only enabled once the target ends, and after this point it's enabled no matter what
- // - Other joins don't affect it, and it does not impact on the enabledness of any other transition
- return false;
-}
-
-} // namespace simgrid::mc