void ThreadContext::attach_start()
{
// We're breaking the layers here by depending on the upper layer:
void ThreadContext::attach_start()
{
// We're breaking the layers here by depending on the upper layer:
{
for (smx_actor_t const& actor : simix_global->actors_to_run) {
XBT_DEBUG("Handling %p", actor);
{
for (smx_actor_t const& actor : simix_global->actors_to_run) {
XBT_DEBUG("Handling %p", actor);