- ContextFactory(std::string name) : name_(std::move(name)) {}
- virtual ~ContextFactory();
- virtual Context* create_context(std::function<void()> code,
- void_pfn_smxprocess_t cleanup, smx_process_t process) = 0;
- virtual void run_all() = 0;
- virtual Context* self();
- std::string const& name() const
- {
- return name_;
- }
-private:
- void declare_context(void* T, std::size_t size);
-protected:
- template<class T, class... Args>
- T* new_context(Args&&... args)
- {
- T* context = new T(std::forward<Args>(args)...);
- this->declare_context(context, sizeof(T));
- return context;
- }
-};
+// Create an ActorCode based on a std::string
+typedef std::function<ActorCode(std::vector<std::string> args)> ActorCodeFactory;
+
+XBT_PUBLIC void register_function(const std::string& name, ActorCodeFactory factory);
+
+typedef std::pair<double, Timer*> TimerQelt;
+static boost::heap::fibonacci_heap<TimerQelt, boost::heap::compare<xbt::HeapComparator<TimerQelt>>> simix_timers;
+
+/** @brief Timer datatype */
+class Timer {
+ double date = 0.0;