*/
simgrid::s4u::Host* get_mapping(simgrid::s4u::ActorPtr);
void record_actor_computation(simgrid::s4u::ActorPtr actor, double load);
*/
simgrid::s4u::Host* get_mapping(simgrid::s4u::ActorPtr);
void record_actor_computation(simgrid::s4u::ActorPtr actor, double load);