- _ _____ __________
-__ _____ _ __ ___(_) ___ _ __ |___ / |___ /___ /
-\ \ / / _ \ '__/ __| |/ _ \| '_ \ |_ \ |_ \ |_ \
- \ V / __/ | \__ \ | (_) | | | | ___) | ___) |__) |
- \_/ \___|_| |___/_|\___/|_| |_| |____(_)____/____/
+ _ _____ _____ _ _
+__ _____ _ __ ___(_) ___ _ __ |___ / |___ /| || |
+\ \ / / _ \ '__/ __| |/ _ \| '_ \ |_ \ |_ \| || |_
+ \ V / __/ | \__ \ | (_) | | | | ___) | ___) |__ _|
+ \_/ \___|_| |___/_|\___/|_| |_| |____(_)____/ |_|
(not released yet)
- * MSG and Java are gone (EOL was scheduled for 2020)
+Save the planet, skip a release: 3.33 was due 6 months ago, so skip directly to 3.34.
+
+ * MSG and Java are gone (EOL was scheduled for 2020), move to C++17 and drop 32bits support.
* Introduce a fluid I/O model, mixing I/O and network, to represent streaming from disk
- * Fix the DPOR reduction, toward sound verifications.
+ * DAG/workflow loader; Introducing Tasks which are activities that can be fired several times.
+ * Several new documentation sections, and a new tutorial.
+ * Safety properties now portable to every OS, activated by default in all builds.
+ * Introduction ODPOR/SDPOR reductions and guiding strategies (better state space traversal).
* (+ MANY internal refactoring, bug fixes and MANY documentation improvement)
+
_ _____ _________
__ _____ _ __ ___(_) ___ _ __ |___ / |___ /___ \
\ \ / / _ \ '__/ __| |/ _ \| '_ \ |_ \ |_ \ __) |