#ifndef WIN32
#include <sys/mman.h>
#endif
+#include <cerrno>
#include <cmath>
#if HAVE_PAPI
void smpi_execute_benched(double duration)
{
smpi_bench_end();
- double speed = sg_host_speed(sg_host_self());
+ double speed = sg_host_get_speed(sg_host_self());
smpi_execute_flops(duration*speed);
smpi_bench_begin();
}
#if _POSIX_TIMERS > 0
int smpi_clock_gettime(clockid_t clk_id, struct timespec* tp)
{
+ if (not tp) {
+ errno = EFAULT;
+ return -1;
+ }
if (not smpi_process())
return clock_gettime(clk_id, tp);
//there is only one time in SMPI, so clk_id is ignored.
smpi_bench_end();
double now = SIMIX_get_clock();
- if (tp) {
- tp->tv_sec = static_cast<time_t>(now);
- tp->tv_nsec = static_cast<long int>((now - tp->tv_sec) * 1e9);
- }
+ tp->tv_sec = static_cast<time_t>(now);
+ tp->tv_nsec = static_cast<long int>((now - tp->tv_sec) * 1e9);
if (smpi_wtime_sleep > 0)
simgrid::s4u::this_actor::sleep_for(smpi_wtime_sleep);
smpi_bench_begin();