Engine::~Engine()
{
delete pimpl;
+ s4u::Engine::instance_ = nullptr;
}
Engine *Engine::instance() {
void Engine::shutdown() {
delete s4u::Engine::instance_;
- s4u::Engine::instance_ = nullptr;
- delete s4u::Storage::storages_;
}
double Engine::getClock()
static s4u::NetZone* netzoneByNameRecursive(s4u::NetZone* current, const char* name)
{
- if(!strcmp(current->name(), name))
+ if (not strcmp(current->name(), name))
return current;
for (auto elem : *(current->children())) {