* is important in cases
*/
class ActorState {
-
/**
* @brief The transitions that the actor is allowed to execute from this
* state, viz. those that are enabled for this actor
* This means there may be a way to store the list once and apply differences
* rather than repeating elements frequently.
*/
- std::vector<std::unique_ptr<Transition>> pending_transitions_;
+ std::vector<std::shared_ptr<Transition>> pending_transitions_;
/* Possible exploration status of an actor transition in a state.
* Either the checker did not consider the transition, or it was considered and still to do, or considered and
public:
ActorState(aid_t aid, bool enabled, unsigned int max_consider) : ActorState(aid, enabled, max_consider, {}) {}
- ActorState(aid_t aid, bool enabled, unsigned int max_consider, std::vector<std::unique_ptr<Transition>> transitions)
+ ActorState(aid_t aid, bool enabled, unsigned int max_consider, std::vector<std::shared_ptr<Transition>> transitions)
: pending_transitions_(std::move(transitions)), aid_(aid), max_consider_(max_consider), enabled_(enabled)
{
}
unsigned int do_consider()
{
if (max_consider_ <= times_considered_ + 1)
- set_done();
+ mark_done();
return times_considered_++;
}
unsigned int get_times_considered() const { return times_considered_; }
this->state_ = InterleavingType::todo;
this->times_considered_ = 0;
}
- void set_done() { this->state_ = InterleavingType::done; }
+ void mark_done() { this->state_ = InterleavingType::done; }
inline Transition* get_transition(unsigned times_considered)
{
xbt_assert(times_considered < this->pending_transitions_.size(),
- "Actor %lu does not have a state available transition with `times_considered = %d`,\n"
+ "Actor %ld does not have a state available transition with `times_considered = %u`,\n"
"yet one was asked for",
aid_, times_considered);
return this->pending_transitions_[times_considered].get();
inline void set_transition(std::unique_ptr<Transition> t, unsigned times_considered)
{
xbt_assert(times_considered < this->pending_transitions_.size(),
- "Actor %lu does not have a state available transition with `times_considered = %d`, "
+ "Actor %ld does not have a state available transition with `times_considered = %u`, "
"yet one was attempted to be set",
aid_, times_considered);
this->pending_transitions_[times_considered] = std::move(t);