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Not sure of why it helps now
[simgrid.git]
/
src
/
kernel
/
context
/
Context.cpp
diff --git
a/src/kernel/context/Context.cpp
b/src/kernel/context/Context.cpp
index
79024d9
..
ca6e447
100644
(file)
--- a/
src/kernel/context/Context.cpp
+++ b/
src/kernel/context/Context.cpp
@@
-77,10
+77,11
@@
void Context::stop()
{
if (this->cleanup_func_)
this->cleanup_func_(this->process_);
- this->process_->suspended = 0;
+ this->process_->suspended
_
= 0;
this->iwannadie = false;
- simcall_process_cleanup(this->process_);
+ if (not this->process_->finished_) // It seems that we sometimes try to destroy an actor twice
+ simgrid::simix::simcall([this] { SIMIX_process_cleanup(this->process_); });
this->iwannadie = true;
}