* @details A Storage represent a storage unit (e.g.: hard drive, usb key)
*/
class Storage : public simgrid::surf::Resource,
- public simgrid::surf::PropertyHolder {
+ public simgrid::surf::PropertyHolder {
public:
/**
* @brief Storage constructor
~Storage();
/** @brief Check if the Storage is used (if an action currently uses its resources) */
- bool isUsed();
+ bool isUsed() override;
/**
* @brief Update the state of the current Storage
* @param value [description]
* @param date [description]
*/
- void updateState(tmgr_trace_event_t event_type, double value, double date);
+ void updateState(tmgr_trace_iterator_t event_type, double value) override;
void turnOn() override;
void turnOff() override;