explicit ProcessArg(s4u::Host* host, ActorImpl* actor)
: name(actor->get_name())
, code(actor->code_)
- , data(actor->get_ciface()->get_data())
+ , data(actor->get_ciface()->get_data<void>())
, host(host)
, kill_time(actor->get_kill_time())
, auto_restart(actor->has_to_auto_restart())