/* a generic and efficient heap */
-/* Authors: Arnaud Legrand */
+/* Copyright (c) 2004, 2005, 2007, 2008, 2009, 2010. The SimGrid Team.
+ * All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
- under the terms of the license (GNU LGPL) which comes with this package. */
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+#include "xbt/sysdep.h"
+#include "xbt/log.h"
#include "heap_private.h"
+#include <stdio.h>
+
+
+/** @addtogroup XBT_heap
+ * \brief This section describes the API to generic heap with O(log(n)) access.
+ */
+
/**
- * xbt_heap_new:
- * @init_size: initial size of the heap
- * @free_func: function to call on each element when you want to free the whole heap (or NULL if nothing to do).
+ * @brief Creates a new heap.
+ * \param init_size initial size of the heap
+ * \param free_func function to call on each element when you want to free
+ * the whole heap (or NULL if nothing to do).
*
* Creates a new heap.
*/
-xbt_heap_t xbt_heap_new(int init_size, void_f_pvoid_t * const free_func)
+XBT_INLINE xbt_heap_t xbt_heap_new(int init_size,
+ void_f_pvoid_t const free_func)
{
- xbt_heap_t H = calloc(1, sizeof(struct xbt_heap));
+ xbt_heap_t H = xbt_new0(struct xbt_heap, 1);
H->size = init_size;
H->count = 0;
- H->items =
- (xbt_heapItem_t) calloc(init_size, sizeof(struct xbt_heapItem));
- H->free = free;
+ H->items = (xbt_heapItem_t) xbt_new0(struct xbt_heapItem, init_size);
+ H->free = free_func;
return H;
}
/**
- * xbt_heap_free:
- * @H: poor victim
- *
- * kilkil a heap and its content
+ * @brief Set the update callback function.
+ * @param H the heap we're working on
+ * \param update_callback function to call on each element to update its index when needed.
+ */
+XBT_INLINE void xbt_heap_set_update_callback(xbt_heap_t H,
+ void (*update_callback) (void
+ *,
+ int))
+{
+ H->update_callback = update_callback;
+}
+
+
+/**
+ * @brief kilkil a heap and its content
+ * @param H poor victim
*/
void xbt_heap_free(xbt_heap_t H)
{
int i;
if (H->free)
- for (i = 0; i < H->size; i++)
- H->free(H->items[i].content);
+ for (i = 0; i < H->count; i++)
+ (*(H->free)) (H->items[i].content);
free(H->items);
free(H);
return;
}
/**
- * xbt_heap_push:
- * @H: the heap we're working on
- * @content: the object you want to add to the heap
- * @key: the key associated to this object
+ * @brief returns the number of elements in the heap
+ * @param H the heap we're working on
+ * @return the number of elements in the heap
+ */
+XBT_INLINE int xbt_heap_size(xbt_heap_t H)
+{
+ return (H->count);
+}
+
+/**
+ * @brief Add an element into the heap.
+ * \param H the heap we're working on
+ * \param content the object you want to add to the heap
+ * \param key the key associated to this object
*
- * Add an element int the heap. The element with the smallest key is
- * automatically moved at the top of the heap.
+ * The element with the smallest key is automatically moved at the top of the heap.
*/
-void xbt_heap_push(xbt_heap_t H, void *content, xbt_heap_float_t key)
+void xbt_heap_push(xbt_heap_t H, void *content, double key)
{
int count = ++(H->count);
+
int size = H->size;
xbt_heapItem_t item;
+
if (count > size) {
H->size = 2 * size + 1;
H->items =
- (void *) realloc(H->items,
- (H->size) * sizeof(struct xbt_heapItem));
+ (void *) realloc(H->items,
+ (H->size) * sizeof(struct xbt_heapItem));
}
+
item = &(H->items[count - 1]);
item->key = key;
item->content = content;
}
/**
- * xbt_heap_pop:
- * @H: the heap we're working on
+ * @brief Extracts from the heap and returns the element with the smallest key.
+ * \param H the heap we're working on
+ * \return the element with the smallest key
*
* Extracts from the heap and returns the element with the smallest
* key. The element with the next smallest key is automatically moved
*/
void *xbt_heap_pop(xbt_heap_t H)
{
- void *max = CONTENT(H, 0);
+ void *max;
+
+ if (H->count == 0)
+ return NULL;
+
+ max = CONTENT(H, 0);
+
H->items[0] = H->items[(H->count) - 1];
(H->count)--;
xbt_heap_maxHeapify(H);
if (H->count < H->size / 4 && H->size > 16) {
H->size = H->size / 2 + 1;
H->items =
- (void *) realloc(H->items,
- (H->size) * sizeof(struct xbt_heapItem));
+ (void *) realloc(H->items,
+ (H->size) * sizeof(struct xbt_heapItem));
}
+
+ if (H->update_callback)
+ H->update_callback(max, -1);
return max;
}
/**
- * xbt_heap_maxkey:
- * @H: the heap we're working on
+ * @brief Extracts from the heap and returns the element at position i.
+ * \param H the heap we're working on
+ * \param i element position
+ * \return the element at position i if ok, NULL otherwise
*
- * Returns the smallest key in the heap without modifying the heap.
+ * Extracts from the heap and returns the element at position i. The head is automatically reorded.
*/
-xbt_heap_float_t xbt_heap_maxkey(xbt_heap_t H)
+void *xbt_heap_remove(xbt_heap_t H, int i)
{
+ if ((i < 0) || (i > H->count - 1))
+ return NULL;
+ /* put element i at head */
+ if (i > 0) {
+ KEY(H, i) = MIN_KEY_VALUE;
+ xbt_heap_increaseKey(H, i);
+ }
+
+ return xbt_heap_pop(H);
+}
+
+/**
+ * @brief returns the smallest key in the heap (heap unchanged)
+ * \param H the heap we're working on
+ *
+ * \return the smallest key in the heap without modifying the heap.
+ */
+XBT_INLINE double xbt_heap_maxkey(xbt_heap_t H)
+{
+ xbt_assert0(H->count != 0, "Empty heap");
return KEY(H, 0);
}
/**
- * xbt_heap_maxcontent:
- * @H: the heap we're working on
+ * @brief returns the value associated to the smallest key in the heap (heap unchanged)
+ * \param H the heap we're working on
*
- * Returns the value associated to the smallest key in the heap
+ * \return the value associated to the smallest key in the heap
* without modifying the heap.
*/
void *xbt_heap_maxcontent(xbt_heap_t H)
{
+ xbt_assert0(H->count != 0, "Empty heap");
return CONTENT(H, 0);
}
-/**
- * xbt_heap_maxcontent:
- * @H: the heap we're working on
- *
+/* <<<< private >>>>
+ * \param H the heap we're working on
+ *
* Restores the heap property once an element has been deleted.
*/
-void xbt_heap_maxHeapify(xbt_heap_t H)
+static void xbt_heap_maxHeapify(xbt_heap_t H)
{
int i = 0;
while (1) {
struct xbt_heapItem tmp = H->items[i];
H->items[i] = H->items[greatest];
H->items[greatest] = tmp;
+ if (H->update_callback)
+ H->update_callback(CONTENT(H, i), i);
i = greatest;
- } else
+ } else {
+ if (H->update_callback)
+ H->update_callback(CONTENT(H, i), i);
return;
+ }
}
}
-/**
- * xbt_heap_maxcontent:
- * @H: the heap we're working on
- * @i: an item position in the heap
- *
+/* <<<< private >>>>
+ * \param H the heap we're working on
+ * \param i an item position in the heap
+ *
* Moves up an item at position i to its correct position. Works only
* when called from xbt_heap_push. Do not use otherwise.
*/
-void xbt_heap_increaseKey(xbt_heap_t H, int i)
+static void xbt_heap_increaseKey(xbt_heap_t H, int i)
{
while (i > 0 && KEY(H, PARENT(i)) > KEY(H, i)) {
struct xbt_heapItem tmp = H->items[i];
H->items[i] = H->items[PARENT(i)];
H->items[PARENT(i)] = tmp;
+ if (H->update_callback)
+ H->update_callback(CONTENT(H, i), i);
i = PARENT(i);
}
+ if (H->update_callback)
+ H->update_callback(CONTENT(H, i), i);
return;
}