namespace simgrid {
namespace s4u {
-boost::unordered_map<std::string, Host*> *Host::hosts
- = new boost::unordered_map<std::string, Host*>();
-
simgrid::xbt::signal<void(Host&)> Host::onCreation;
simgrid::xbt::signal<void(Host&)> Host::onDestruction;
simgrid::xbt::signal<void(Host&)> Host::onStateChange;