xbt::signal<void()> onPlatformCreated;
xbt::signal<void()> onSimulationEnd;
xbt::signal<void(double)> onTimeAdvance;
+xbt::signal<void(void)> onDeadlock;
Engine *Engine::instance_ = nullptr; /* That singleton is awful, but I don't see no other solution right now. */
{
SIMIX_launch_application(deploy);
}
-// FIXME: The following duplicates the content of s4u::Host
-extern std::map<std::string, simgrid::s4u::Host*> host_list;
/** @brief Returns the amount of hosts in the platform */
size_t Engine::getHostCount()
{
- return host_list.size();
+ return pimpl->hosts_.size();
}
/** @brief Fills the passed list with all hosts found in the platform */
void Engine::getHostList(std::vector<Host*>* list)
{
- for (auto const& kv : host_list)
+ for (auto const& kv : pimpl->hosts_)
list->push_back(kv.second);
}
+void Engine::addHost(std::string name, simgrid::s4u::Host* host)
+{
+ pimpl->hosts_[name] = host;
+}
+void Engine::delHost(std::string name)
+{
+ pimpl->hosts_.erase(name);
+}
+simgrid::s4u::Host* Engine::hostByName(std::string name)
+{
+ return pimpl->hosts_.at(name); // Will raise a std::out_of_range if the host does not exist
+}
+simgrid::s4u::Host* Engine::hostByNameOrNull(std::string name)
+{
+ auto host = pimpl->hosts_.find(name);
+ return host == pimpl->hosts_.end() ? nullptr : host->second;
+}
+
/** @brief Returns the amount of links in the platform */
size_t Engine::getLinkCount()
{